X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Fcatalogue.cpp;h=0c7a606a28341ba86584ba015c97597fe75a28ac;hb=6aa6e3a60c31d71e8f8117be1ddf547897d19bd8;hp=8d31219eb24dfabc1c718457be7db9fda7c5ac76;hpb=4236c30c0a7a48854e9634e9ad7d8d6e0fd243a3;p=r2c2.git diff --git a/source/3d/catalogue.cpp b/source/3d/catalogue.cpp index 8d31219..0c7a606 100644 --- a/source/3d/catalogue.cpp +++ b/source/3d/catalogue.cpp @@ -1,9 +1,8 @@ -#include +#include #include -#include -#include -#include +#include "libr2c2/trackappearance.h" #include "catalogue.h" +#include "signaltype.h" #include "tracktype.h" #include "vehicletype.h" @@ -13,69 +12,68 @@ using namespace Msp; namespace R2C2 { Catalogue3D::Catalogue3D(Catalogue &c): - catalogue(c), - endpoint_mesh((GL::NORMAL3, GL::VERTEX3)) + catalogue(c) { - add_creator(&Catalogue3D::create); - add_creator(&Catalogue3D::create); - add_creator(&Catalogue3D::create2); - add_creator(&Catalogue3D::create); - add_creator(&Catalogue3D::create2); + const list &src = catalogue.get_sources(); + for(list::const_iterator i=src.begin(); i!=src.end(); ++i) + add_source(**i); + catalogue.signal_source_added.connect(sigc::mem_fun(static_cast(this), &Catalogue3D::add_source)); - catalogue.signal_track_added.connect(sigc::mem_fun(this, &Catalogue3D::track_added)); - catalogue.signal_vehicle_added.connect(sigc::mem_fun(this, &Catalogue3D::vehicle_added)); - - const Catalogue::TrackMap &trks = catalogue.get_tracks(); - for(Catalogue::TrackMap::const_iterator i=trks.begin(); i!=trks.end(); ++i) - track_added(*i->second); - - build_endpoint_mesh(); + set_srgb_conversion(true); } Catalogue3D::~Catalogue3D() { - for(map::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(map::iterator i=objects.begin(); i!=objects.end(); ++i) delete i->second; - for(map::iterator i=vehicles.begin(); i!=vehicles.end(); ++i) - delete i->second; -} - -const TrackType3D &Catalogue3D::get_track(const TrackType &tt) const -{ - return *get_item(tracks, &tt); } -const VehicleType3D &Catalogue3D::get_vehicle(const VehicleType &vt) const +const ObjectType3D &Catalogue3D::get_3d(const ObjectType &ot) { - return *get_item(vehicles, &vt); + ObjectMap::iterator i = objects.find(&ot); + if(i!=objects.end()) + return *i->second; + + ObjectType3D *ot3d = 0; + if(const TrackType *tt = dynamic_cast(&ot)) + ot3d = new TrackType3D(*this, *tt); + else if(const SignalType *st = dynamic_cast(&ot)) + ot3d = new SignalType3D(*this, *st); + else if(const VehicleType *vt = dynamic_cast(&ot)) + ot3d = new VehicleType3D(*this, *vt); + else + throw key_error(&ot); + + objects[&ot] = ot3d; + return *ot3d; } -void Catalogue3D::track_added(const TrackType &track) +const ObjectType3D &Catalogue3D::get_3d(const ObjectType &ot) const { - tracks[&track] = new TrackType3D(*this, track); + return *get_item(objects, &ot); } -void Catalogue3D::vehicle_added(const VehicleType &veh) +const GL::Mesh &Catalogue3D::get_endpoint_mesh(const TrackAppearance &appearance) { - vehicles[&veh] = new VehicleType3D(*this, veh); -} + EndpointMap::iterator i = endpoint_meshes.find(&appearance); + if(i!=endpoint_meshes.end()) + return *i->second; -void Catalogue3D::build_endpoint_mesh() -{ - const Profile &ballast_profile = catalogue.get_ballast_profile(); + const Profile &ballast_profile = appearance.get_ballast_profile(); const Vector &ballast_min = ballast_profile.get_min_coords(); const Vector &ballast_max = ballast_profile.get_max_coords(); - const Profile &rail_profile = catalogue.get_rail_profile(); + const Profile &rail_profile = appearance.get_rail_profile(); const Vector &rail_min = rail_profile.get_min_coords(); const Vector &rail_max = rail_profile.get_max_coords(); - float gauge = catalogue.get_gauge(); + float gauge = appearance.get_gauge(); float width = max(max(-ballast_min.x, ballast_max.x)*2, gauge+(rail_max.x-rail_min.x)*2)+0.004; float height = ballast_max.y-ballast_min.y+rail_max.y-rail_min.y+0.01; - GL::MeshBuilder bld(endpoint_mesh); + GL::Mesh *mesh = new GL::Mesh((GL::NORMAL3, GL::VERTEX3)); + GL::MeshBuilder bld(*mesh); bld.normal(1, 0, 0); bld.begin(GL::QUADS); bld.vertex(0, width/2, 0); @@ -83,34 +81,14 @@ void Catalogue3D::build_endpoint_mesh() bld.vertex(0, -width/2, height); bld.vertex(0, -width/2, 0); bld.end(); -} - -FS::Path Catalogue3D::locate_file(const string &name) -{ - if(FS::exists(name)) - return name; - - FS::Path path = FS::Path("data")/name; - if(FS::exists(path)) - return path; - throw Exception("Can't locate "+name); -} - -template -T *Catalogue3D::create(const string &name) -{ - RefPtr obj = new T; - DataFile::load(*obj, locate_file(name).str()); - return obj.release(); + endpoint_meshes[&appearance] = mesh; + return *mesh; } -template -T *Catalogue3D::create2(const string &name) +const GL::Mesh &Catalogue3D::get_endpoint_mesh(const TrackAppearance &appearance) const { - RefPtr obj = new T; - DataFile::load(*obj, locate_file(name).str(), *this); - return obj.release(); + return *get_item(endpoint_meshes, &appearance); } } // namespace R2C2