X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Faxle.h;h=e53efb2c97b52d99dfb5ba3b0273b5980927bd05;hb=399b48a7a80dafde49e7530ff8dfd2820232a73f;hp=2612528a253abfcd0590fa734fe79324a68a8fe5;hpb=d15ac13f2e170f155b4bbd124df48400c339b644;p=r2c2.git diff --git a/source/3d/axle.h b/source/3d/axle.h index 2612528..e53efb2 100644 --- a/source/3d/axle.h +++ b/source/3d/axle.h @@ -1,26 +1,22 @@ -#ifndef LIBR2C23D_AXLE_H_ -#define LIBR2C23D_AXLE_H_ +#ifndef R2C2_3D_AXLE_H_ +#define R2C2_3D_AXLE_H_ #include #include "libr2c2/vehicle.h" +#include "vehiclepart.h" namespace R2C2 { -class Vehicle3D; - -class Axle3D: public Msp::GL::ObjectInstance +class Axle3D: public VehiclePart3D { private: - const Vehicle &vehicle; const Vehicle::Bogie *bogie; const Vehicle::Axle &axle; public: Axle3D(const Vehicle3D &, unsigned); - Axle3D(const Vehicle3D &, unsigned, unsigned); - virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const; - virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const; + virtual void update_matrix(); }; } // namespace R2C2