X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Faxle.cpp;h=04c7668d8a97da1dbbb459411ce32b7ad0e96d9f;hb=b0d402f30489b0618d21281781e1b8f683ed567b;hp=e52303a62e3deafe71a2fa42cc74f963ae9353f2;hpb=d41f66805bc9fe0b33e3d46b47f52e67b5782028;p=r2c2.git diff --git a/source/3d/axle.cpp b/source/3d/axle.cpp index e52303a..04c7668 100644 --- a/source/3d/axle.cpp +++ b/source/3d/axle.cpp @@ -1,5 +1,3 @@ -#include -#include #include "axle.h" #include "vehicle.h" #include "vehicletype.h" @@ -9,33 +7,20 @@ using namespace Msp; namespace R2C2 { Axle3D::Axle3D(const Vehicle3D &v, unsigned a): - GL::ObjectInstance(*v.get_type().get_fixed_axle_object(a)), - vehicle(v.get_vehicle()), + VehiclePart3D(v, *v.get_type().get_fixed_axle_object(a)), bogie(0), - axle(vehicle.get_fixed_axle(a)) + axle(vehicle.get_vehicle().get_fixed_axle(a)) { } Axle3D::Axle3D(const Vehicle3D &v, unsigned b, unsigned a): - GL::ObjectInstance(*v.get_type().get_bogie_axle_object(b, a)), - vehicle(v.get_vehicle()), - bogie(&vehicle.get_bogie(b)), + VehiclePart3D(v, *v.get_type().get_bogie_axle_object(b, a)), + bogie(&vehicle.get_vehicle().get_bogie(b)), axle(bogie->axles[a]) { } -void Axle3D::render(GL::Renderer &renderer, const GL::Tag &tag) const +void Axle3D::update_matrix() { - if(!vehicle.get_track()) - return; - - ObjectInstance::render(renderer, tag); -} - -void Axle3D::setup_render(GL::Renderer &renderer, const GL::Tag &) const -{ - GL::Matrix matrix; - - matrix.translate(vehicle.get_position()); - matrix.rotate(vehicle.get_rotation(), 0, 0, 1); + matrix = vehicle.Object3D::get_matrix(); if(bogie) { @@ -45,8 +30,6 @@ void Axle3D::setup_render(GL::Renderer &renderer, const GL::Tag &) const matrix.translate(axle.type->position, 0, axle.type->wheel_dia/2); matrix.rotate(axle.angle, 0, 1, 0); - - renderer.matrix_stack() *= matrix; } } // namespace R2C2