X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=shaderlib%2Fphong.glsl;h=080c904895668f1e985a893ef959fb467ee0a91d;hb=37076ae3c42e963d8ee90e54f06da1227d85129f;hp=32fa43cc61ef6143343fd893c2d304ee72107229;hpb=ab23d3910ac081066b42c184c6229aaa397dd46c;p=libs%2Fgl.git diff --git a/shaderlib/phong.glsl b/shaderlib/phong.glsl index 32fa43cc..080c9048 100644 --- a/shaderlib/phong.glsl +++ b/shaderlib/phong.glsl @@ -30,8 +30,6 @@ layout(constant_id=auto) const bool use_emission = false; layout(constant_id=auto) const bool use_emission_map = false; layout(constant_id=auto) const bool use_reflectivity = false; layout(constant_id=auto) const bool use_reflectivity_map = false; -layout(constant_id=auto) const bool use_sky = false; -layout(constant_id=auto) const bool use_fog = false; #pragma MSP stage(fragment) virtual vec4 get_diffuse_color()