X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=shaderlib%2Fmsp_interface.glsl;h=b0f8a410cfce832dadc737b918f77017b3242d08;hb=34d956d6890ce7070741667d4864fa798883da72;hp=6c229da0f32da92fc9bd76db74241a5542fba478;hpb=5008778dbb1840bf7c6d479800d2b932f8386fb2;p=libs%2Fgl.git diff --git a/shaderlib/msp_interface.glsl b/shaderlib/msp_interface.glsl index 6c229da0..b0f8a410 100644 --- a/shaderlib/msp_interface.glsl +++ b/shaderlib/msp_interface.glsl @@ -2,6 +2,8 @@ struct LightSourceParameters { vec4 position; vec3 color; + int type; + vec3 attenuation; }; struct ClipPlane @@ -19,10 +21,10 @@ uniform CameraTransform mat4 eye_clip_matrix; }; +layout(constant_id=auto) const int max_lights = 4; uniform Lighting { - // Declared as an array for compatibility reasons - LightSourceParameters light_sources[1]; + LightSourceParameters light_sources[max_lights]; vec4 ambient_color; vec4 fog_color; float fog_density;