X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=shaderlib%2Fmsp_interface.glsl;h=3ad27c43351aff10ad3ad9a8bee164098563b06e;hb=HEAD;hp=6c229da0f32da92fc9bd76db74241a5542fba478;hpb=5008778dbb1840bf7c6d479800d2b932f8386fb2;p=libs%2Fgl.git diff --git a/shaderlib/msp_interface.glsl b/shaderlib/msp_interface.glsl index 6c229da0..2b878b2b 100644 --- a/shaderlib/msp_interface.glsl +++ b/shaderlib/msp_interface.glsl @@ -1,17 +1,9 @@ -struct LightSourceParameters +layout(push_constant) uniform ObjectTransform { - vec4 position; - vec3 color; + mat4 world_obj_matrix; + mat3 world_obj_normal_matrix; }; - -struct ClipPlane -{ - vec4 equation; -}; - -uniform mat4 world_obj_matrix; -uniform mat3 world_obj_normal_matrix; -uniform CameraTransform +layout(set=0) uniform CameraTransform { mat4 eye_world_matrix; mat4 world_eye_matrix; @@ -19,34 +11,15 @@ uniform CameraTransform mat4 eye_clip_matrix; }; -uniform Lighting -{ - // Declared as an array for compatibility reasons - LightSourceParameters light_sources[1]; - vec4 ambient_color; - vec4 fog_color; - float fog_density; -}; - -layout(constant_id=auto) const bool use_clipping = false; -layout(constant_id=auto) const int max_clip_planes = 8; -uniform Clipping -{ - ClipPlane clip_planes[max_clip_planes]; -}; - #pragma MSP stage(vertex) layout(location=0) in vec4 vertex; layout(location=1) in vec4 color; layout(location=2) in vec3 normal; layout(location=3) in vec3 tangent; -layout(location=4) in ivec4 group; +layout(location=4) in uvec4 group; layout(location=5) in vec4 weight; layout(location=6) in vec4 texcoord; layout(location=7) in vec4 texcoord1; layout(location=8) in vec4 texcoord2; layout(location=9) in vec4 texcoord3; layout(location=13) in vec4 instance_transform[3]; - -#pragma MSP stage(fragment) -layout(location=0) out vec4 frag_color;