X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=shaderlib%2Fmsp_interface.glsl;h=1c3029ef343cbddb9a295951864300f9ac627b56;hb=22d5405729048ee2677a1e45e309e6328de64a26;hp=ba6f3178cc5ca9954ffd5d6c5e66df43965aece4;hpb=f7d6481be3511153ded018e119bcac852faa0766;p=libs%2Fgl.git diff --git a/shaderlib/msp_interface.glsl b/shaderlib/msp_interface.glsl index ba6f3178..1c3029ef 100644 --- a/shaderlib/msp_interface.glsl +++ b/shaderlib/msp_interface.glsl @@ -60,6 +60,7 @@ uniform Lighting uniform sampler2D diffuse_map; uniform sampler2D specular_map; uniform sampler2D shininess_map; +uniform sampler2D reflectivity_map; uniform sampler2D base_color_map; uniform sampler2D metalness_map; uniform sampler2D roughness_map; @@ -80,7 +81,7 @@ uniform EnvMap mat3 env_eye_matrix; }; -const int max_clip_planes = 0; +layout(constant_id=auto) const int max_clip_planes = 0; uniform Clipping { ClipPlane clip_planes[max_clip_planes];