X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=shaderlib%2Fcommon.glsl;h=849d97c9cef6d418024aff4604708ba2aa3141c9;hb=594f5277e988a5a7b3b4ae381993da68ed733733;hp=f952c8bd6c1cb34c647d869011ea51fd61d1ff29;hpb=a3c33df71e507380100069ad7ef802b61de351bb;p=libs%2Fgl.git diff --git a/shaderlib/common.glsl b/shaderlib/common.glsl index f952c8bd..849d97c9 100644 --- a/shaderlib/common.glsl +++ b/shaderlib/common.glsl @@ -54,8 +54,11 @@ void standard_transform() out vec3 tbn_zenith_dir = eye_zenith_dir*eye_tbn_matrix; out float fog_coord = eye_vertex.z; - for(int i=0; i