X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=shaderlib%2Fambientocclusion_combine.glsl;h=1e8bd821d48d1fa4b2ad749dd19bd4ad0b01d6ec;hb=e16855bccb78c721e2fe3f2ea8fc0310e041cb43;hp=f56bddbc520809cc37ca6ae8d0ca7753751907d6;hpb=12f65b4a7cd9739d399c685d22862297f325ca91;p=libs%2Fgl.git diff --git a/shaderlib/ambientocclusion_combine.glsl b/shaderlib/ambientocclusion_combine.glsl index f56bddbc..1e8bd821 100644 --- a/shaderlib/ambientocclusion_combine.glsl +++ b/shaderlib/ambientocclusion_combine.glsl @@ -1,7 +1,7 @@ import postprocess; import ambientocclusion; -////// fragment +#pragma MSP stage(fragment) void main() { vec3 center = unproject(vec3(vertex.xy, texture(depth, texcoord).r));