X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=mesh_export.py;h=dd8e5414e95ab3dcb3531eb968aec7d96c5f215e;hb=a361efc05fcad11b2918f3cd7abdebe794b131d8;hp=d7531b36c0f5210d56b8085463c116db0d6e67fd;hpb=3f285d3f4fd0a6790bf1efa780284dc7ba2287a2;p=libs%2Fgl.git diff --git a/mesh_export.py b/mesh_export.py index d7531b36..dd8e5414 100644 --- a/mesh_export.py +++ b/mesh_export.py @@ -14,9 +14,13 @@ import Blender class Edge: def __init__(self, me): - self._medge=me + if me.__class__==Edge: + self._medge=me._medge + self.smooth=me.smooth + else: + self._medge=me + self.smooth=False self.faces=[] - self.smooth=False def __getattr__(self, attr): return getattr(self._medge, attr) @@ -43,8 +47,12 @@ class Vertex: def __init__(self, mv): if mv.__class__==Vertex: self._mvert=mv._mvert + self.uv=mv.uv else: self._mvert=mv + self.uv=None + self.orig_index=self._mvert.index + self.flag=False def __getattr__(self, attr): return getattr(self._mvert, attr) @@ -61,13 +69,23 @@ class Face: def __getattr__(self, attr): return getattr(self._mface, attr) - def get_vertices_from(self, *vt): + def get_vertices_from(self, reverse, *vt): + verts=self.verts[:] + if reverse: + verts.reverse() indices=[u.index for u in vt] - flags=[(v.index in indices) for v in self.verts] - l=len(self.verts) + flags=[(v.index in indices) for v in verts] + l=len(verts) for i in range(l): if flags[i] and not flags[(i+l-1)%l]: - return self.verts[i:]+self.verts[:i] + return verts[i:]+verts[:i] + + def get_edge(self, v1, v2): + i1=v1.index + i2=v2.index + for e in self.edges: + if (e.v1.index==i1 or e.v1.index==i2) and (e.v2.index==i1 or e.v2.index==i2): + return e class SmoothGroup: @@ -83,13 +101,65 @@ class SmoothGroup: v=f.verts[i] if v.index not in vert_map: vt=Vertex(v) - if not f.smooth: - vt.no=f.no + vt.index=len(self.verts) self.verts.append(vt) + vert_map[v.index]=vt + vt.no=Blender.Mathutils.Vector(f.no) + else: + vt=vert_map[v.index] + vt.no+=f.no + f.verts[i]=vt + + for v in self.verts: + v.no.normalize() + + def separate_uv(self): + copies={} + for f in self.faces: + for i in range(len(f.verts)): + v=f.verts[i] + if not v.uv: + v.uv=f.uv[i] + elif f.uv[i]!=v.uv: + if v.index not in copies: + copies[v.index]=[] + + vt=None + for w in copies[v.index]: + if w.uv==f.uv[i]: + vt=w + break + + if not vt: + vt=Vertex(v) + vt.index=len(self.verts) + vt.uv=f.uv[i] + self.verts.append(vt) + copies[v.index].append(vt) + f.verts[i]=vt + + def create_edges(self): + edge_map={} + for f in self.faces: + vert_map=dict([(v.orig_index, v) for v in f.verts]) + for i in range(len(f.edges)): + v1=vert_map[f.edges[i].v1.index] + v2=vert_map[f.edges[i].v2.index] + key=tuple(sorted((v1.index, v2.index))) + + if key in edge_map: + e=edge_map[key] else: - f.verts[i]=vert_map[v.index] + e=Edge(f.edges[i]) + edge_map[key]=e + e.v1=v1 + e.v2=v2 + e.key=key + + f.edges[i]=e + e.faces.append(f) class Exporter: @@ -101,7 +171,9 @@ class Exporter: self.out_file=file(fn, "w") self.use_strips=True self.use_degen_tris=True + self.optimize_locality=True self.debug=False + self.strip_debug=False def find_smooth_group(self, face, sg): face.smooth_group=sg @@ -117,7 +189,7 @@ class Exporter: sg.faces.append(other) queue.append(other) - def create_strip(self, face): + def create_strip(self, face, reverse): edge=None for e in face.edges: other=e.other_face(face) @@ -128,17 +200,20 @@ class Exporter: if not edge: return None - if self.debug: - print "Starting strip from %s"%[v.index for v in face.verts] + if self.strip_debug: + print "Starting strip from %s, edge %s, reverse=%s"%([v.index for v in face.verts], (edge.v1.index, edge.v2.index), reverse) - verts=face.get_vertices_from(edge.v1, edge.v2) - result=[verts[-2], verts[-1]] + verts=face.get_vertices_from(reverse, edge.v1, edge.v2) + if len(verts)==3: + result=[verts[-1], verts[0]] + else: + result=[verts[-2], verts[-1]] while 1: - verts=face.get_vertices_from(*result[-2:]) + verts=face.get_vertices_from(reverse, *result[-2:]) k=len(result)%2 - if self.debug: - print " %d %s"%(len(result), [v.index for v in verts]) + if self.strip_debug: + print " Adding %s"%[v.index for v in verts] face.flag=True if len(verts)==4 and not k: @@ -147,24 +222,42 @@ class Exporter: if len(verts)==4 and k: result.append(verts[3]) - i1=result[-2].index - i2=result[-1].index - ekey=(min(i1, i2), max(i1, i2)) - for e in face.edges: - if e.key==ekey: - edge=e - break + edge=face.get_edge(*result[-2:]) + + if self.strip_debug: + print " Next edge is %s"%((edge.v1.index, edge.v2.index), ) next=edge.other_face(face) if not next or next.smooth_group.index!=face.smooth_group.index or next.flag: break face=next - if self.debug: + if self.strip_debug: print " %s"%[v.index for v in result] return result + def get_locality(self, strip): + total=0 + for i in range(1, len(strip)): + if strip[i].index!=strip[i-1].index: + total+=1.0/(abs(strip[i].index-strip[i-1].index)) + return total/len(strip) + + def get_followers(self, strip): + result={} + for i in range(len(strip)-1): + v=strip[i] + n=strip[i+1] + if v.index!=n.index: + if v.index not in result: + result[v.index]={} + if n.index not in result[v.index]: + result[v.index][n.index]=1 + else: + result[v.index][n.index]+=1 + return result + def export(self): scene=bpy.data.scenes.active @@ -187,7 +280,8 @@ class Exporter: e.check_smooth(smooth_limit) if self.debug: - print "%d faces, %d edges"%(len(faces), len(edges)) + ntris=sum([len(f.verts)-2 for f in faces]) + print "%d faces (%d triangles), %d edges"%(len(faces), ntris, len(edges)) smooth_groups=[] for f in faces: @@ -198,21 +292,52 @@ class Exporter: for sg in smooth_groups: sg.find_vertices() + if mesh.faceUV: + sg.separate_uv() + sg.create_edges() + + verts=[] + for sg in smooth_groups: + for v in sg.verts: + v.index=len(verts) + verts.append(v) if self.debug: - print "%d smooth groups:" + print "%d smooth groups:"%len(smooth_groups) for i in range(len(smooth_groups)): sg=smooth_groups[i] print " %d: %d faces, %d vertices"%(i, len(sg.faces), len(sg.verts)) + print "%d vertices total"%len(verts) strips=[] if self.use_strips: - for sg in smooth_groups: - for f in sg.faces: - if not f.flag: - strip=self.create_strip(f) - if strip: - strips.append(strip) + while 1: + best=5 + face=None + for f in faces: + if f.flag: + continue + score=0 + for e in f.edges: + other=e.other_face(f) + if other and other.smooth_group.index==f.smooth_group.index and not other.flag: + score+=1 + if score>0 and scorebest and not verts[n].flag: + next=verts[n] + best=flw[n]+0.9/abs(vert.index-n) + + if not next: + for v in verts: + if not v.flag: + next=v + break + if not next: + break + + vert=next + + verts=verts2 + + for i in range(len(verts)): + verts[i].index=i + + if self.debug: + print "Locality after optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips]) - self.out_file.write("vertices NORMAL3_VERTEX3\n{\n") + self.out_file.write("vertices NORMAL3") + if mesh.faceUV: + self.out_file.write("_TEXCOORD2") + self.out_file.write("_VERTEX3\n{\n") norm=None + uv=None for v in verts: if v.no!=norm: self.out_file.write("\tnormal3 %f %f %f;\n"%tuple(v.no)) norm=v.no + if v.uv!=uv: + self.out_file.write("\ttexcoord2 %f %f;\n"%tuple(v.uv)) + uv=v.uv self.out_file.write("\tvertex3 %f %f %f;\n"%tuple(v.co)) self.out_file.write("};\n") for s in strips: @@ -270,12 +444,31 @@ class Exporter: class FrontEnd: def run(self): - #self.export(None) - Blender.Window.FileSelector(self.export, "Export MSP GL mesh", Blender.sys.makename(ext='.mesh')) + self.use_strips=Blender.Draw.Create(True) + self.use_degen_tris=Blender.Draw.Create(True) + self.optimize_locality=Blender.Draw.Create(True) + self.debug=Blender.Draw.Create(False) + self.strip_debug=Blender.Draw.Create(False) + ret=Blender.Draw.PupBlock("Export MSP GL mesh", + [("Use strips", self.use_strips, "Generage OpenGL triangle strips"), + ("Use degen tris", self.use_degen_tris, "Use degenerate triangles to combine triangle strips"), + ("Optimize locality", self.optimize_locality), + ("Debugging options"), + ("Debug", self.debug), + ("Debug strips", self.strip_debug)]) + if ret: + Blender.Window.FileSelector(self.export, "Export MSP GL mesh", Blender.sys.makename(ext='.mesh')) + + def draw(self): + pass def export(self, fn): exp=Exporter(fn) - #exp.use_degen_tris=False + exp.use_strips=self.use_strips.val + exp.use_degen_tris=self.use_degen_tris.val + exp.optimize_locality=self.optimize_locality.val + exp.debug=self.debug.val + exp.strip_debug=self.strip_debug.val exp.export()