X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=examples%2Fbassteroids%2Fsource%2Fplayercontroller.cpp;h=b90992ed6239b191645476f48414e63ec7785b3e;hb=bfbcfa2678c70d661cb9104b2ef677d7d7b5a637;hp=cd0c62bad8594b77d0557a299cb964e71b3ef514;hpb=a99b57a74252fd3de649d544d070b747f91fcf4d;p=libs%2Fgame.git diff --git a/examples/bassteroids/source/playercontroller.cpp b/examples/bassteroids/source/playercontroller.cpp index cd0c62b..b90992e 100644 --- a/examples/bassteroids/source/playercontroller.cpp +++ b/examples/bassteroids/source/playercontroller.cpp @@ -14,7 +14,10 @@ PlayerController::PlayerController(Game::Stage &s): bullet_setup{ .physical={ .body={ .mass=0.05f, .moment_of_inertia=0.04f }, .collider={ .type=ColliderType::CIRCLE, .radius=0.2f }}, .hittable={ .damaging=true, .hits={ .max_hits=1 }, .damage={ .amount=1, .type=0 }}, .mesh={ .object_name="Quaver.object" }} -{ } +{ + declare_dependency(READ_OLD); + declare_dependency(UPDATE); +} void PlayerController::set_controls(Controls *c) {