X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=examples%2Fbassteroids%2Fsource%2Fbassteroids.cpp;h=317b6944f4ce7600b75684008862c1d85d4cb696;hb=cc481ab063def07fd41e4681891dae109945a163;hp=2a6d1dd5766fc459a2eacb7fac99471cfc67908c;hpb=29aa52b23d74d390c677b728776022a9b267d9e6;p=libs%2Fgame.git diff --git a/examples/bassteroids/source/bassteroids.cpp b/examples/bassteroids/source/bassteroids.cpp index 2a6d1dd..317b694 100644 --- a/examples/bassteroids/source/bassteroids.cpp +++ b/examples/bassteroids/source/bassteroids.cpp @@ -3,19 +3,35 @@ #include #include #include +#include "controls.h" #include "gamecontroller.h" #include "physics.h" +#include "playercontroller.h" using namespace Msp; Bassteroids::Bassteroids(int, char **): + event_observer(director.get_event_bus()), game_stage(director.create_stage()), + pf_setup({ .size={ 80, 45 }}), + playfield(game_stage.get_root(), pf_setup), cam_setup({ .field_of_view_y=Geometry::Angle::zero(), .size={ 80, 45 }, .near_clip=-30, .far_clip=30, .sequence_name="space.seq" }), cam_entity(game_stage.get_root(), Game::TransformValues()), camera(const_cast &>(cam_entity), cam_setup) { game_stage.add_system(); + game_stage.add_system(); game_stage.add_system(); + player_controller = &game_stage.add_system(); + + event_observer.observe([this](auto &e){ player_arrived(e); }); + + player_input.set_control_scheme_type(GameView::PlayerInput::ONE_LOCAL_PLAYER); director.activate_stage(game_stage); } + +void Bassteroids::player_arrived(const GameView::Events::PlayerArrived &event) +{ + player_controller->set_controls(static_cast(&event.controls)); +}