X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fscene.py;h=7a0fa2f037d290108e8e3d951d8a7617874208c5;hb=e23fecdc48dc34a61b05296f101bff13fbf9be7d;hp=e4f31067cd8a910e48b842e6b66d04cde1f0259f;hpb=b360bb3cdc7ea3f9f5aba94d11e4f9d4f90c42a7;p=libs%2Fgl.git diff --git a/blender/io_mspgl/scene.py b/blender/io_mspgl/scene.py index e4f31067..7a0fa2f0 100644 --- a/blender/io_mspgl/scene.py +++ b/blender/io_mspgl/scene.py @@ -1,3 +1,4 @@ +import itertools import mathutils def is_same_object(obj1, obj2): @@ -56,29 +57,43 @@ class Scene: if obj_filter: objects = list(filter(obj_filter, objects)) - processed = set() for o in objects: - if o.name in processed: - continue - if o.type=='MESH': - clones = [c for c in objects if is_same_object(o, c)] - self.prototypes.append(o) - instance_list = self.instances - if o.material_slots and o.material_slots[0].material: - mat = o.material_slots[0].material - if mat.blend_method=='BLEND': - instance_list = self.blended_instances - if mat.image_based_lighting: - self.use_ibl = True - for c in clones: - instance_list.append(Instance(c, o)) - processed.add(c.name) + self.add_instance(Instance(o, o)) elif o.type=='LIGHT': self.lights.append(o) if o.data.use_shadow: self.use_shadow = True + proto_map = {} + for i in itertools.chain(self.instances, self.blended_instances): + p = proto_map.get(i.prototype) + if p: + i.prototype = p + else: + found = False + for p in proto_map.values(): + if is_same_object(i.prototype, p): + proto_map[i.prototype] = p + i.prototype = p + found = True + break + + if not found: + proto_map[i.prototype] = i.prototype + self.prototypes.append(i.prototype) + + def add_instance(self, instance): + obj = instance.prototype + instance_list = self.instances + if obj.material_slots and obj.material_slots[0].material: + mat = obj.material_slots[0].material + if mat.blend_method=='BLEND': + instance_list = self.blended_instances + if mat.image_based_lighting: + self.use_ibl = True + instance_list.append(instance) + def get_chain(self): result = [] if self.background_set: @@ -92,7 +107,7 @@ def get_all_collections(collection): result += get_all_collections(c) return result -def create_scene_from_current(context, *, selected_only=False, visible_only=True): +def create_scene_from_current(ctx, *, selected_only=False, visible_only=True): obj_filters = [] if selected_only: @@ -100,7 +115,7 @@ def create_scene_from_current(context, *, selected_only=False, visible_only=True if visible_only: visible_names = set() - for c in get_all_collections(context.view_layer.layer_collection): + for c in get_all_collections(ctx.context.view_layer.layer_collection): if not c.hide_viewport and not c.collection.hide_viewport: visible_names.update(o.name for o in c.collection.objects) obj_filters.append(lambda o: o.name in visible_names) @@ -111,7 +126,7 @@ def create_scene_from_current(context, *, selected_only=False, visible_only=True if obj_filters: obj_filter = lambda o: all(f(o) for f in obj_filters) - return Scene(context.scene, obj_filter) + return Scene(ctx.context.scene, obj_filter) def create_scene(scene, *, visible_only=True): obj_filter = None