X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fmaterial.py;h=fc30d3399c94e77ec562c40fb810f017db005bc8;hb=26b48751894c71b94ccf46bdf864d30fc29fa739;hp=dc6d934bedfdcc5c5e968cbbdf2fd878844d7709;hpb=893c0645802c46eb60b04a87e79a5a4d69e32ea2;p=libs%2Fgl.git diff --git a/blender/io_mspgl/material.py b/blender/io_mspgl/material.py index dc6d934b..fc30d339 100644 --- a/blender/io_mspgl/material.py +++ b/blender/io_mspgl/material.py @@ -222,6 +222,7 @@ class Material: self.receive_shadows = material.receive_shadows self.cast_shadows = (material.shadow_method!='NONE') self.blend_type = 'ALPHA' if material.blend_method=='BLEND' else 'NONE' + self.alpha_cutoff = material.alpha_threshold if material.blend_method=='CLIP' else 0.0 self.image_based_lighting = material.image_based_lighting if self.render_mode=='EXTERNAL' and not self.technique: @@ -235,18 +236,18 @@ class Material: from .util import get_linked_node_and_socket - surface_node, _ = get_linked_node_and_socket(material.node_tree, out_node.inputs["Surface"]) - if not surface_node: + from_node, from_sock = get_linked_node_and_socket(material.node_tree, out_node.inputs["Surface"]) + if not from_node: if self.render_mode=='BUILTIN': raise Exception("Invalid configuration on material {}: Empty material with builtin rendering".format(self.name)) return - additive_node, _ = check_additive_blend(material.node_tree, surface_node) - if additive_node: + surface_node = PropertyNode(material.node_tree, from_node, from_sock) + if surface_node.type=='ADDITIVE': self.blend_type = 'ADDITIVE' - surface_node = additive_node + from_node = surface_node.input.node - if surface_node.type=='BSDF_PRINCIPLED': + if from_node.type=='BSDF_PRINCIPLED': self.type = "pbr" base_color = self.create_property("base_color", (0.8, 0.8, 0.8, 1.0)) @@ -255,13 +256,13 @@ class Material: normal = self.create_property("normal_map") emission = self.create_property("emission", (0.0, 0.0, 0.0)) - base_color.set_from_input(material.node_tree, surface_node.inputs["Base Color"], surface_node.inputs["Alpha"]) - metalness.set_from_input(material.node_tree, surface_node.inputs["Metallic"]) - roughness.set_from_input(material.node_tree, surface_node.inputs["Roughness"]) - normal.set_from_input(material.node_tree, surface_node.inputs["Normal"]) - emission.set_from_input(material.node_tree, surface_node.inputs["Emission"]) - elif surface_node.type=='EMISSION' or surface_node.type=='MIX_SHADER': - color_input, alpha_input = get_unlit_inputs(material.node_tree, surface_node, self.blend_type=='ADDITIVE') + base_color.set_from_input(material.node_tree, from_node.inputs["Base Color"], from_node.inputs["Alpha"]) + metalness.set_from_input(material.node_tree, from_node.inputs["Metallic"]) + roughness.set_from_input(material.node_tree, from_node.inputs["Roughness"]) + normal.set_from_input(material.node_tree, from_node.inputs["Normal"]) + emission.set_from_input(material.node_tree, from_node.inputs["Emission"]) + elif from_node.type=='EMISSION' or from_node.type=='MIX_SHADER': + color_input, alpha_input = get_unlit_inputs(material.node_tree, from_node, self.blend_type=='ADDITIVE') if not color_input: raise Exception("Unsupported configuration for unlit material {}".format(self.name)) @@ -273,7 +274,7 @@ class Material: if self.blend_type=='ADDITIVE' and alpha_input: self.blend_type = 'ADDITIVE_ALPHA' else: - raise Exception("Unsupported surface node type {} on material {}".format(surface_node.type, self.name)) + raise Exception("Unsupported surface node type {} on material {}".format(from_node.type, self.name)) sampler_settings = None for p in self.properties: