X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_texture.py;h=dd8191ce9f108652b2924ee1a77fbd0197d0f94c;hb=HEAD;hp=6ec13eadc583ff680495451609b25651bc173f1c;hpb=1082d0a7fd7bf7efa269fde035b58c02785781ec;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_texture.py b/blender/io_mspgl/export_texture.py index 6ec13ead..2269e27a 100644 --- a/blender/io_mspgl/export_texture.py +++ b/blender/io_mspgl/export_texture.py @@ -1,10 +1,5 @@ import os -import base64 -import codecs - -def encode_pixels(pixels): - from .datafile import Token - return Token(codecs.decode(b"="+base64.b64encode(bytes(pixels))+b"=", "ascii")) +import bpy def pixels_to_rgba(pixels): return (int(p*255) for p in pixels) @@ -15,53 +10,86 @@ def pixels_to_rgb(pixels): yield int(pixels[i+1]*255) yield int(pixels[i+2]*255) +def pixels_to_rgb_invert(pixels, mask): + for i in range(0, len(pixels), 4): + r = int(pixels[i]*255) + yield 255-r if mask&1 else r + g = int(pixels[i+1]*255) + yield 255-g if mask&2 else g + b = int(pixels[i+2]*255) + yield 255-b if mask&4 else b + def pixels_to_gray(pixels): for i in range(0, len(pixels), 4): yield int((pixels[i]+pixels[i+1]+pixels[i+2])*255/3) -class TextureExporter: - def __init__(self): - self.inline_data = True +def pixels_to_single_channel(pixels, channel): + for i in range(0, len(pixels), 4): + yield int(pixels[i+channel]*255) - def export_texture(self, tex_node, usage='RGB'): +class TextureExporter: + def export_texture(self, tex_node, channels=['R', 'G', 'B']): image = tex_node.image - from .datafile import Resource, Statement, Token - tex_res = Resource(image.name+".tex2d", "texture2d") + from .datafile import RawData, Resource, Statement, Token + tex_res = Resource(self.get_texture_name(tex_node, channels), "texture") + + tex_res.statements.append(Statement("type", Token("\\2d"))) if tex_node.use_mipmap: tex_res.statements.append(Statement("generate_mipmap", True)) - colorspace = image.colorspace_settings.name - if usage=='GRAY' and colorspace=='sRGB': - raise Exception("Grayscale textures with sRGB colorspace are not supported") - - from .util import basename - fn = basename(image.filepath) - if not self.inline_data and fn: - srgb = "_srgb" if colorspace=='sRGB' else "" + from .texture import Texture + texture = Texture(tex_node, channels) + + invert_mask = sum(1<