X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_texture.py;h=dd8191ce9f108652b2924ee1a77fbd0197d0f94c;hb=HEAD;hp=1cf32afeb59072a58f67fc4fe8b529b8549cd522;hpb=f77259ba680e73daee6008f53dafe92e84a0b5f5;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_texture.py b/blender/io_mspgl/export_texture.py index 1cf32afe..2269e27a 100644 --- a/blender/io_mspgl/export_texture.py +++ b/blender/io_mspgl/export_texture.py @@ -1,40 +1,133 @@ +import os +import bpy + +def pixels_to_rgba(pixels): + return (int(p*255) for p in pixels) + +def pixels_to_rgb(pixels): + for i in range(0, len(pixels), 4): + yield int(pixels[i]*255) + yield int(pixels[i+1]*255) + yield int(pixels[i+2]*255) + +def pixels_to_rgb_invert(pixels, mask): + for i in range(0, len(pixels), 4): + r = int(pixels[i]*255) + yield 255-r if mask&1 else r + g = int(pixels[i+1]*255) + yield 255-g if mask&2 else g + b = int(pixels[i+2]*255) + yield 255-b if mask&4 else b + +def pixels_to_gray(pixels): + for i in range(0, len(pixels), 4): + yield int((pixels[i]+pixels[i+1]+pixels[i+2])*255/3) + +def pixels_to_single_channel(pixels, channel): + for i in range(0, len(pixels), 4): + yield int(pixels[i+channel]*255) + class TextureExporter: - def __init__(self): - self.inline_data = True + def export_texture(self, tex_node, channels=['R', 'G', 'B']): + image = tex_node.image + from .datafile import RawData, Resource, Statement, Token + tex_res = Resource(self.get_texture_name(tex_node, channels), "texture") - def export_texture(self, texture): - from .datafile import Resource, Statement, Token - tex_res = Resource(texture.name+".tex2d") + tex_res.statements.append(Statement("type", Token("\\2d"))) - if texture.use_interpolation: - if texture.use_mipmap: - tex_res.statements.append(Statement("min_filter", Token('LINEAR_MIPMAP_LINEAR'))) - tex_res.statements.append(Statement("generate_mipmap", True)) - else: - tex_res.statements.append(Statement("min_filter", Token('LINEAR'))) - tex_res.statements.append(Statement("max_anisotropy", texture.filter_eccentricity)) - else: - if texture.use_mipmap: - tex_res.statements.append(Statement("min_filter", Token('NEAREST_MIPMAP_NEAREST'))) - tex_res.statements.append(Statement("generate_mipmap", True)) - else: - tex_res.statements.append(Statement("min_filter", Token('NEAREST'))) + if tex_node.use_mipmap: + tex_res.statements.append(Statement("generate_mipmap", True)) + + from .texture import Texture + texture = Texture(tex_node, channels) - if not self.inline_data: - from .util import image_name - tex_res.statements.append(Statement("image_data", image_name(texture.image))) + invert_mask = sum(1<1: + name_parts.append("aniso{:g}x".format(tex_node.max_anisotropy)) + if tex_node.extension!="REPEAT": + name_parts.append("clip" if tex_node.extension=="CLIP" else "clamp") + + return "_".join(name_parts)+".samp"