X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_scene.py;h=e272823ee164d257b1464a6f840ddb8a51e2e7cb;hb=5590886411b5779a7e6aa6a5ffeda8db6c515a55;hp=8f224fea8d418d183c70394e87b4176cfd748e07;hpb=de5d710b87879d6a0b06407da096ec505f8b7679;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_scene.py b/blender/io_mspgl/export_scene.py index 8f224fea..e272823e 100644 --- a/blender/io_mspgl/export_scene.py +++ b/blender/io_mspgl/export_scene.py @@ -1,57 +1,101 @@ import math import os -from .export_object import ObjectExporter -from .outfile import OutFile class SceneExporter: def __init__(self): - self.external_tech = True - self.resource_collection = True + self.selected_only = False + self.visible_only = True + self.collection = True + self.skip_existing = True + self.show_progress = True - def export(self, context, out_file): - objs = context.selected_objects - objs = [o for o in objs if o.type=="MESH" and (not o.compound or o.parent not in objs)] + def export_to_file(self, context, out_fn): + from .scene import create_scene_from_current + scene = create_scene_from_current(context, selected_only=self.selected_only, visible_only=self.visible_only) - from .outfile import open_output - out_file = open_output(out_file) - - path, base = os.path.split(out_file.filename) + path, base = os.path.split(out_fn) base, ext = os.path.splitext(base) - object_export = ObjectExporter() - object_export.compound = True - object_export.external_tech = self.external_tech + export_names = {} + used_names = set() + for p in scene.prototypes: + clones = [i for i in scene.instances if i.prototype==p.name] + + prefix = p.name + for c in clones: + while not c.name.startswith(prefix): + pos = max(prefix.rfind(' '), prefix.rfind('.')) + if pos<0: + break; + prefix = prefix[:pos] + + if prefix: + export_names[p.name+".object"] = prefix.strip(" .") + else: + used_names.add(p.name) + + for n, e in export_names.items(): + if e in used_names: + number = 1 + while "{}_{}".format(e, number) in used_names: + number += 1 + e += "_{}".format(number) + export_names[n] = e+".object" + used_names.add(e) - if self.resource_collection: - res_out = open_output(os.path.join(path, base+"_resources.mdc")) + from .util import Progress + progress = Progress(self.show_progress and context) - # TODO Export techniques as separate items in the collection - for o in objs: - res_out.begin("object", '"{}.object"'.format(o.name)) - object_export.export(context, res_out, [o]) - res_out.end() + from .export import DataExporter + data_exporter = DataExporter() + + resources = {} + data_exporter.export_resources(context, scene.prototypes, resources, None, progress) + for n, r in resources.items(): + if r.name in export_names: + r.name = export_names[r.name] + + scene_res = self.export_scene(scene, resources, progress) + refs = scene_res.collect_references() + + if self.collection: + existing = None + if self.skip_existing: + existing = lambda r: not os.path.exists(os.path.join(path, r.name)) + scene_res.write_collection(out_fn, filter=existing) else: - object_export.separate_tech = True - res_dir = os.path.join(path, base+"_resources") - if not os.path.exists(res_dir): - os.makedirs(res_dir) - for o in objs: - obj_out = open_output(os.path.join(res_dir, o.name+".object")) - object_export.export(context, obj_out, [o]) - - for o in objs: - out_file.begin("object", '"{}.object"'.format(o.name)) - # XXX Parent relationships screw up the location and rotation - out_file.write("position", o.location[0], o.location[1], o.location[2]) - if o.rotation_mode=="AXIS_ANGLE": - angle = o.rotation_axis_angle[0] - axis = o.rotation_axis_angle[1:] + scene_res.write_to_file(out_fn) + for r in refs: + r.write_to_file(os.path.join(path, r.name)) + + def export_scene(self, scene, resources, progress): + from .datafile import Resource, Statement, Token + scene_res = Resource(scene.name+".scene", "scene") + + scene_res.statements.append(Statement("type", Token(scene.scene_type.lower()))) + + for i in scene.instances: + obj_res = resources[i.prototype+".object"] + st = scene_res.create_reference_statement("object", obj_res, i.name) + + ss = Statement("transform") + + loc = i.matrix_world.to_translation() + ss.sub.append(Statement("position", *tuple(loc))) + + quat = i.matrix_world.to_quaternion() + if i.rotation_mode in ('XYZ', 'XZY', 'YXZ', 'YZX', 'ZXY', 'ZYX'): + angles = [a*180/math.pi for a in quat.to_euler()] + ss.sub.append(Statement("euler", *angles)); else: - if o.rotation_mode=="QUATERNION": - q = o.rotation_quaternion - else: - q = o.rotation_euler.to_quaternion() - angle = q.angle - axis = q.axis - out_file.write("rotation", angle*180/math.pi, axis[0], axis[1], axis[2]) - out_file.end(); + ss.sub.append(Statement("rotation", quat.angle*180/math.pi, *tuple(quat.axis))) + + scale = i.matrix_world.to_scale() + ss.sub.append(Statement("scale", *tuple(scale))) + + st.sub.append(ss) + scene_res.statements.append(st) + + progress.set_progress(1.0) + + return scene_res