X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_scene.py;h=08cce75709cc0618926811c32405fb821a9f016c;hb=44207448bbabc5fb2c89537168dbe3f2268f804e;hp=8f224fea8d418d183c70394e87b4176cfd748e07;hpb=de5d710b87879d6a0b06407da096ec505f8b7679;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_scene.py b/blender/io_mspgl/export_scene.py index 8f224fea..08cce757 100644 --- a/blender/io_mspgl/export_scene.py +++ b/blender/io_mspgl/export_scene.py @@ -1,7 +1,5 @@ import math import os -from .export_object import ObjectExporter -from .outfile import OutFile class SceneExporter: def __init__(self): @@ -10,7 +8,7 @@ class SceneExporter: def export(self, context, out_file): objs = context.selected_objects - objs = [o for o in objs if o.type=="MESH" and (not o.compound or o.parent not in objs)] + objs = [o for o in objs if o.type=="MESH" and (not o.compound or o.parent not in objs) and not o.lod_for_parent] from .outfile import open_output out_file = open_output(out_file) @@ -18,29 +16,61 @@ class SceneExporter: path, base = os.path.split(out_file.filename) base, ext = os.path.splitext(base) + from .export_object import ObjectExporter object_export = ObjectExporter() object_export.compound = True object_export.external_tech = self.external_tech + object_prototypes = {} + unique_objects = [] + for o in objs: + if o.name in object_prototypes: + continue + + clones = [o] + if not any(s.link=="OBJECT" for s in o.material_slots): + for u in objs: + if u is o: + continue + if u.data.name!=o.data.name: + continue + if u.technique!=o.technique: + continue + if any(s.link=="OBJECT" for s in u.material_slots): + continue + + clones.append(u) + + unique_objects.append(o) + for c in clones: + object_prototypes[c.name] = o + + from .util import Progress + progress = Progress(context) if self.resource_collection: res_out = open_output(os.path.join(path, base+"_resources.mdc")) # TODO Export techniques as separate items in the collection - for o in objs: + for i, o in enumerate(unique_objects): res_out.begin("object", '"{}.object"'.format(o.name)) - object_export.export(context, res_out, [o]) + progress.push_task(o.name, i/len(objs), (i+1)/len(objs)) + object_export.export(context, res_out, [o], progress) + progress.pop_task() res_out.end() else: + object_export.separate_mesh = True object_export.separate_tech = True res_dir = os.path.join(path, base+"_resources") if not os.path.exists(res_dir): os.makedirs(res_dir) - for o in objs: + for i, o in enumerate(unique_objects): obj_out = open_output(os.path.join(res_dir, o.name+".object")) - object_export.export(context, obj_out, [o]) + progress.push_task(o.name, i/len(objs), (i+1)/len(objs)) + object_export.export(context, obj_out, [o], progress) + progress.pop_task() for o in objs: - out_file.begin("object", '"{}.object"'.format(o.name)) + out_file.begin("object", '"{}.object"'.format(object_prototypes[o.name].name)) # XXX Parent relationships screw up the location and rotation out_file.write("position", o.location[0], o.location[1], o.location[2]) if o.rotation_mode=="AXIS_ANGLE": @@ -54,4 +84,5 @@ class SceneExporter: angle = q.angle axis = q.axis out_file.write("rotation", angle*180/math.pi, axis[0], axis[1], axis[2]) + out_file.write("scale", o.scale[0], o.scale[1], o.scale[2]) out_file.end();