X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_object.py;h=541572f5da9c309d047215d1e6f2f286147d48bd;hb=5bf3c7175c359ad8509702a4e0790609b39e6aec;hp=7c1c56034053a65dff98dd1d0e0bf1f8c5e37788;hpb=147f7097b77e591197dc38b2b263add57d69e4fc;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_object.py b/blender/io_mspgl/export_object.py index 7c1c5603..541572f5 100644 --- a/blender/io_mspgl/export_object.py +++ b/blender/io_mspgl/export_object.py @@ -48,10 +48,10 @@ class ObjectExporter: material_export.use_textures = self.use_textures return material_export - def create_material_map_exporter(self): - from .export_material import MaterialMapExporter - material_map_export = MaterialMapExporter() - return material_map_export + def create_material_atlas_exporter(self): + from .export_material import MaterialAtlasExporter + material_atlas_export = MaterialAtlasExporter() + return material_atlas_export def export_to_file(self, context, out_fn): if self.export_all: @@ -95,41 +95,41 @@ class ObjectExporter: progress.pop_task() - def export_object_resources(self, context, obj, resources, progress, material_maps=None): - if material_maps is None: - material_maps = {} + def export_object_resources(self, context, obj, resources, progress, material_atlass=None): + if material_atlass is None: + material_atlass = {} lods = self.collect_object_lods(obj) from .mesh import create_mesh_from_object - from .material import create_material_map + from .material import create_material_atlas mesh_export = self.create_mesh_exporter() material_export = self.create_material_exporter() - material_map_export = self.create_material_map_exporter() + material_atlas_export = self.create_material_atlas_exporter() for i, l in enumerate(lods): lod_index = l.lod_index if l.lod_for_parent else 0 progress.push_task_slice("LOD {}".format(lod_index), i, len(lods)) - material_map = None - mapped_count = sum(m.render_mode!='EXTERNAL' and m.material_map for m in l.data.materials if m) - if mapped_count: + material_atlas = None + atlas_flags = [m.render_mode!='EXTERNAL' and m.material_atlas for m in l.data.materials if m] + if any(atlas_flags): mmk = lambda m: m.shader if m.render_mode=='CUSTOM' else "" - material_map_key = mmk(l.data.materials[0]) - key_mismatch = any(mmk(m)!=material_map_key for m in l.data.materials) - if mapped_count!=len(l.data.materials) or key_mismatch: + material_atlas_key = mmk(l.data.materials[0]) + key_mismatch = any(mmk(m)!=material_atlas_key for m in l.data.materials) + if not all(atlas_flags) or key_mismatch: raise Exception("Conflicting settings in object materials") - if material_map_key in material_maps: - material_map = material_maps[material_map_key] + if material_atlas_key in material_atlass: + material_atlas = material_atlass[material_atlas_key] else: - material_map = create_material_map(context, l.data.materials[0]) - material_maps[material_map_key] = material_map + material_atlas = create_material_atlas(context, l.data.materials[0]) + material_atlass[material_atlas_key] = material_atlas - tech_name = "{}.tech".format(material_map.name) + tech_name = "{}.tech".format(material_atlas.name) if tech_name not in resources: - material_map_export.export_technique_resources(material_map, resources) - resources[tech_name] = material_map_export.export_technique(material_map, resources=resources) + material_atlas_export.export_technique_resources(material_atlas, resources) + resources[tech_name] = material_atlas_export.export_technique(material_atlas, resources=resources) elif l.material_slots and l.material_slots[0].material: material = l.material_slots[0].material if material.render_mode!='EXTERNAL': @@ -142,7 +142,7 @@ class ObjectExporter: mesh_name = l.data.name+".mesh" if mesh_name not in resources: - mesh = create_mesh_from_object(context, l, progress, material_map=material_map) + mesh = create_mesh_from_object(context, l, progress, material_atlas=material_atlas) mesh_res = mesh_export.export_mesh(context, mesh, progress) resources[mesh_name] = mesh_res @@ -179,8 +179,8 @@ class ObjectExporter: if material: if material.render_mode=='EXTERNAL': tech_name = material.technique - elif material.material_map: - tech_name = "material_map_{}.tech".format(os.path.splitext(material.technique)[0]) + elif material.material_atlas: + tech_name = "material_atlas_{}.tech".format(os.path.splitext(material.technique)[0]) else: tech_name = material.name+".tech" else: