X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_object.py;h=09703e58e902a1847e2b70d3e145117094296122;hb=ec7e6f12a85a7dd65e57bf88b80c2d94601dd56f;hp=0de98f8446a609692ccd527f8aeddc1bcd599da4;hpb=4fb7f344efbf1899cfc5d1dbcfc3d8c49c91600a;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_object.py b/blender/io_mspgl/export_object.py index 0de98f84..09703e58 100644 --- a/blender/io_mspgl/export_object.py +++ b/blender/io_mspgl/export_object.py @@ -6,6 +6,13 @@ def linear_to_srgb(l): else: return 1.055*(l**(1/2.4))-0.055 +def image_name(i): + fp = i.filepath + if fp: + return os.path.split(fp)[1] + else: + return i.name + class ObjectExporter: def __init__(self): @@ -25,6 +32,7 @@ class ObjectExporter: from .outfile import open_output out_file = open_output(out_file) + path, base = os.path.split(out_file.filename) from .export_mesh import MeshExporter mesh_export = MeshExporter() @@ -32,7 +40,6 @@ class ObjectExporter: setattr(mesh_export, k, v) if self.separate_mesh: - path, base = os.path.split(out_file.filename) base, ext = os.path.splitext(base) mesh_out = open_output(os.path.join(path, base+".mesh")) mesh = mesh_export.export(context, mesh_out, objs, progress) @@ -42,10 +49,32 @@ class ObjectExporter: mesh = mesh_export.export(context, out_file, objs, progress) out_file.end() + if self.srgb_colors: + self.colormap = linear_to_srgb + else: + self.colormap = lambda x: x + if self.external_tech and obj.technique: - out_file.write("technique", '"{}"'.format(obj.technique)) + if obj.inherit_tech and (obj.override_material or mesh.materials[0].texture_slots): + out_file.begin("technique") + out_file.begin("inherit", '"{}"'.format(obj.technique)) + for slot in mesh.materials[0].texture_slots: + if slot and slot.texture.type=="IMAGE": + name = image_name(slot.texture.image) + if slot.use_map_color_diffuse: + out_file.write("texture", '"diffuse_map"', '"{}"'.format(name)) + elif slot.use_map_normal: + out_file.write("texture", '"normal_map"', '"{}"'.format(name)) + if obj.override_material: + mat_name = mesh.materials[0].name+".mat" + mat_out = open_output(os.path.join(path, mat_name)) + self.export_material(mesh.materials[0], mat_out) + out_file.write("material", '""', '"{}"'.format(mat_name)) + out_file.end() + out_file.end() + else: + out_file.write("technique", '"{}"'.format(obj.technique)) elif self.separate_tech: - path, base = os.path.split(out_file.filename) if self.shared_tech and mesh.materials: tech_name = mesh.materials[0].name+".tech" else: @@ -62,10 +91,7 @@ class ObjectExporter: def export_technique(self, mesh, out_file): out_file.begin("pass", '""') if mesh.materials: - if self.srgb_colors: - cm = linear_to_srgb - else: - cm = lambda x: x + cm = self.colormap if self.material_tex: out_file.begin("material") @@ -89,20 +115,8 @@ class ObjectExporter: out_file.end() out_file.end() else: - mat = mesh.materials[0] out_file.begin("material") - if any((s and s.use_map_color_diffuse) for s in mat.texture_slots): - out_file.write("diffuse", 1.0, 1.0, 1.0, 1.0) - amb = cm(mat.ambient) - out_file.write("ambient", amb, amb, amb, 1.0) - else: - diff = mat.diffuse_color*mat.diffuse_intensity - out_file.write("diffuse", cm(diff.r), cm(diff.g), cm(diff.b), 1.0) - amb = diff*mat.ambient - out_file.write("ambient", cm(amb.r), cm(amb.g), cm(amb.b), 1.0) - spec = mat.specular_color*mat.specular_intensity - out_file.write("specular", spec.r, spec.g, spec.b, 1.0) - out_file.write("shininess", mat.specular_hardness); + self.export_material(mesh.materials[0], out_file) out_file.end() if self.textures!="NONE": @@ -133,7 +147,22 @@ class ObjectExporter: out_file.write("raw_data", texdata) out_file.end() else: - out_file.write("texture", '"%s"'%tex.image.name) + out_file.write("texture", '"%s"'%image_name(tex.image)) out_file.end() out_file.end() + + def export_material(self, mat, out_file): + cm = self.colormap + if any((s and s.use_map_color_diffuse) for s in mat.texture_slots): + out_file.write("diffuse", 1.0, 1.0, 1.0, 1.0) + amb = cm(mat.ambient) + out_file.write("ambient", amb, amb, amb, 1.0) + else: + diff = mat.diffuse_color*mat.diffuse_intensity + out_file.write("diffuse", cm(diff.r), cm(diff.g), cm(diff.b), 1.0) + amb = diff*mat.ambient + out_file.write("ambient", cm(amb.r), cm(amb.g), cm(amb.b), 1.0) + spec = mat.specular_color*mat.specular_intensity + out_file.write("specular", spec.r, spec.g, spec.b, 1.0) + out_file.write("shininess", mat.specular_hardness);