X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_mesh.py;h=30a5b4630a145efaaa0829f1b118b176a5b4ff66;hb=8141d1e1cf5de45d1e8d640f3f8643ee748292dc;hp=3f0771fe426b60ad1a59d4fbeb47f85016c5a686;hpb=fcdc70624618488c514676874006f5eddc4e63df;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_mesh.py b/blender/io_mspgl/export_mesh.py index 3f0771fe..30a5b463 100644 --- a/blender/io_mspgl/export_mesh.py +++ b/blender/io_mspgl/export_mesh.py @@ -1,6 +1,13 @@ +import itertools import bpy from .outfile import OutFile +def linear_to_srgb(l): + if l<0.0031308: + return 12.92*l + else: + return 1.055*(l**(1/2.4))-0.055 + class VertexCache: def __init__(self, size): self.size = size @@ -46,8 +53,11 @@ class MeshExporter: self.compound = False self.object = False self.material_tex = False + self.srgb_colors = True self.textures = "REF" self.smoothing = "MSPGL" + self.export_groups = False + self.max_groups = 2 def stripify(self, mesh, progress = None): for f in mesh.faces: @@ -227,6 +237,18 @@ class MeshExporter: if self.smoothing!="BLENDER": mesh.compute_normals() + if self.export_groups: + mesh.sort_vertex_groups(self.max_groups) + + # Create a mapping from vertex group indices to bone indices + group_index_map = dict((i, i) for i in range(len(objs[0].vertex_groups))) + if objs[0].parent and objs[0].parent.type=="ARMATURE": + armature = objs[0].parent.data + bone_indices = dict((armature.bones[i].name, i) for i in range(len(armature.bones))) + for g in objs[0].vertex_groups: + if g.name in bone_indices: + group_index_map[g.index] = bone_indices[g.name] + if self.material_tex and mesh.materials: mesh.generate_material_uv() @@ -271,21 +293,24 @@ class MeshExporter: if self.object: out_file.begin("mesh") - fmt = "NORMAL3" + fmt = ["NORMAL3"] if texunits: for i, u in texunits: if u.unit==0: - fmt += "_TEXCOORD2" + fmt.append("TEXCOORD2") else: - fmt += "_TEXCOORD2%d"%u.unit + fmt.append("TEXCOORD2_%d"%u.unit) if self.tbn_vecs: - fmt += "_ATTRIB33_ATTRIB34" - fmt += "_VERTEX3" - out_file.begin("vertices", fmt) + fmt += ["TANGENT3", "BINORMAL3"] + if self.export_groups: + fmt.append("ATTRIB%d_5"%(self.max_groups*2)) + fmt.append("VERTEX3") + out_file.begin("vertices", *fmt) normal = None uvs = [None]*len(texunits) tan = None bino = None + group = None for v in mesh.vertices: if v.normal!=normal: out_file.write("normal3", *v.normal) @@ -299,11 +324,19 @@ class MeshExporter: uvs[i] = v.uvs[i] if self.tbn_vecs: if v.tan!=tan: - out_file.write("attrib3", 3, *v.tan) + out_file.write("tangent3", *v.tan) tan = v.tan if v.bino!=bino: - out_file.write("attrib3", 4, *v.bino) + out_file.write("binormal3", *v.bino) bino = v.bino + if self.export_groups: + group_attr = [(group_index_map[g.group], g.weight*v.group_weight_scale) for g in v.groups[:self.max_groups]] + while len(group_attr)