X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_material.py;h=e3014f3cc6f55c6c7c05353685dfbd28bc5b8cb6;hb=55e3f2d494d939280a4ea48676fd17ca2342b457;hp=1323737f9b8f3c48c6ac5dfa0a4f188fb63b7adc;hpb=d962add24cb7e55fa30b63763b4dbf7f37af0079;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_material.py b/blender/io_mspgl/export_material.py index 1323737f..e3014f3c 100644 --- a/blender/io_mspgl/export_material.py +++ b/blender/io_mspgl/export_material.py @@ -1,6 +1,7 @@ import os def create_technique_resource(material, resources): + # This operates on a Blender material, not a custom object from .datafile import Resource, Statement tech_res = Resource(material.name+".tech", "technique") @@ -21,20 +22,22 @@ def create_technique_resource(material, resources): for u in material.uniforms: ss.sub.append(Statement("uniform", u.name, *u.values[:u.size])) st.sub.append(ss) + elif material.receive_shadows: + st.sub.append(Statement("receive_shadows", True)) tech_res.statements.append(st) + if material.shadow_method!='NONE': + st = Statement("pass", "shadow") + st.sub.append(Statement("shader", "_occluder.glsl.shader")) + tech_res.statements.append(st) + return tech_res class MaterialExporter: - def __init__(self): - self.use_textures = True - self.inline_texture_data = False - def create_texture_exporter(self): from .export_texture import TextureExporter texture_export = TextureExporter() - texture_export.inline_data = self.inline_texture_data return texture_export def export_technique_resources(self, material, resources): @@ -45,51 +48,50 @@ class MaterialExporter: from .material import Material material = Material(material) - if self.use_textures: - for p in material.properties: - if p.texture: - tex_name = p.texture.image.name+".tex2d" - if tex_name not in resources: - resources[tex_name] = texture_export.export_texture(p.texture, p.tex_usage, invert_green=p.invert_green) + for p in material.properties: + if p.texture: + tex_name = p.texture.image.name+".tex2d" + if tex_name not in resources: + resources[tex_name] = texture_export.export_texture(p.texture, p.tex_usage, invert_green=p.invert_green) - samp_name = sampler_export.get_sampler_name(p.texture) - if samp_name not in resources: - resources[samp_name] = sampler_export.export_sampler(p.texture) + samp_name = sampler_export.get_sampler_name(p.texture) + if samp_name not in resources: + resources[samp_name] = sampler_export.export_sampler(p.texture) mat_name = material.name+".mat" if mat_name not in resources: if material.type: - resources[mat_name] = self.export_material(material, resources=resources) + resources[mat_name] = self.export_material(material, resources) else: resources[mat_name] = None - def export_technique(self, material, *, resources): + def export_technique(self, material, resources): return create_technique_resource(material, resources) - def export_material(self, material, *, resources): + def export_material(self, material, resources): from .datafile import Resource, Statement, Token mat_res = Resource(material.name+".mat", "material") if material.type!="pbr" and material.type!="unlit": - raise Exception("Can't export unknown material type "+material.type) + raise Exception("Can't export material {} of unknown type {}".format(material.name, material.type)) mat_res.statements.append(Statement("type", Token(material.type))); for p in material.properties: st = self.create_property_statement(mat_res, p, resources) if st: mat_res.statements.append(st) - if self.use_textures: - textures = [p.texture for p in material.properties if p.texture] - if textures and not textures[0].default_filter: - from .export_texture import SamplerExporter - sampler_export = SamplerExporter() - mat_res.statements.append(mat_res.create_reference_statement("sampler", resources[sampler_export.get_sampler_name(textures[0])])) + textures = [p.texture for p in material.properties if p.texture] + if textures and not all(t.default_filter for t in textures): + from .export_texture import SamplerExporter + sampler_tex = next(t for t in textures if not t.default_filter) + sampler_export = SamplerExporter() + mat_res.statements.append(mat_res.create_reference_statement("sampler", resources[sampler_export.get_sampler_name(sampler_tex)])) return mat_res def create_property_statement(self, mat_res, prop, resources): from .datafile import Statement - if self.use_textures and prop.texture: + if prop.texture: tex_res = resources[prop.texture.image.name+".tex2d"] from .util import basename fn = basename(prop.texture.image.filepath) @@ -139,5 +141,5 @@ class MaterialAtlasExporter: resources[mat_name] = mat_res - def export_technique(self, material_atlas, *, resources): + def export_technique(self, material_atlas, resources): return create_technique_resource(material_atlas, resources)