X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2F__init__.py;h=b7e14fdad19d0bae3ae027c31f67fb6f87ed38a4;hb=de5d710b87879d6a0b06407da096ec505f8b7679;hp=9b49da8ffa370f42f0ed129a2f5cd8d6dc20b313;hpb=912ae952489699769be43f90d4478263461964a4;p=libs%2Fgl.git diff --git a/blender/io_mspgl/__init__.py b/blender/io_mspgl/__init__.py index 9b49da8f..b7e14fda 100644 --- a/blender/io_mspgl/__init__.py +++ b/blender/io_mspgl/__init__.py @@ -7,7 +7,7 @@ bl_info = { if "bpy" in locals(): import imp - for sub in "armature", "export_armature", "export_mesh", "export_object", "mesh", "outfile", "util": + for sub in "armature", "export_armature", "export_mesh", "export_object", "export_scene", "mesh", "outfile", "properties", "util": if sub in locals(): imp.reload(locals()[sub]) @@ -54,6 +54,7 @@ class ExportMspGLMeshBase(ExportMspGLBase): col.prop(self, "compound") col.prop(self, "smoothing") col.prop(self, "export_groups") + self.general_col = col self.layout.separator() @@ -95,6 +96,8 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase): filename_ext = ".object" + external_tech = bpy.props.BoolProperty(name="External technique", description="Use an external technique specified in the object's properties", default=True) + textures = bpy.props.EnumProperty(name="Textures", description="Export textures", default="REF", items=(("NONE", "None", "Ignore textures"), ("REF", "Referenced", "Reference external data"), @@ -102,37 +105,77 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase): material_tex = bpy.props.BoolProperty(name="Material texture", description="Generate a texture based on material colors", default=False) srgb_colors = bpy.props.BoolProperty(name="sRGB colors", description="Export material colors as sRGB instead of linear", default=True) + separate_mesh = bpy.props.BoolProperty(name="Separate mesh", description="Write mesh data into a separate file", default=False) + separate_tech = bpy.props.BoolProperty(name="Separate technique", description="Write technique data into a separate file", default=False) + shared_tech = bpy.props.BoolProperty(name="Shared technique", description="Use material name for technique file to enable sharing", default=True) + def create_exporter(self): from .export_object import ObjectExporter return ObjectExporter() def draw(self, context): super().draw(context) + + col = self.general_col + col.prop(self, "external_tech") + col = self.texturing_col col.prop(self, "textures") col.prop(self, "material_tex") col.prop(self, "srgb_colors") + self.layout.separator(); + + col = self.layout.column() + col.label("Files") + col.prop(self, "separate_mesh") + col.prop(self, "separate_tech") + if self.separate_tech: + col.prop(self, "shared_tech") + class ExportMspGLArmature(bpy.types.Operator, ExportMspGLBase): bl_idname = "export.mspgl_armature" bl_label = "Export Msp GL armature" - filename_ext = ".armature" + filename_ext = ".arma" def create_exporter(self): from .export_armature import ArmatureExporter return ArmatureExporter() +class ExportMspGLScene(bpy.types.Operator, ExportMspGLBase): + bl_idname = "export.mspgl_scene" + bl_label = "Export Msp GL scene" + + filename_ext = ".scene" + + external_tech = bpy.props.BoolProperty(name="External techniques", description="Use external techniques specified in objects' properties", default=True) + resource_collection = bpy.props.BoolProperty(name="Resource collection", description="Put resources to a single collection file", default=True) + + def create_exporter(self): + from .export_scene import SceneExporter + return SceneExporter() + + def draw(self, context): + col = self.layout.column() + col.prop(self, "resource_collection") + def menu_func_export(self, context): self.layout.operator(ExportMspGLMesh.bl_idname, text="Msp GL mesh") self.layout.operator(ExportMspGLObject.bl_idname, text="Msp GL object") self.layout.operator(ExportMspGLArmature.bl_idname, text="Msp GL armature") + self.layout.operator(ExportMspGLScene.bl_idname, text="Msp GL scene") + +from .properties import MspGLProperties def register(): bpy.utils.register_module(__name__) bpy.types.INFO_MT_file_export.append(menu_func_export) + from .properties import register_properties + register_properties(); + def unregister(): bpy.utils.unregister_module(__name__)