X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2F__init__.py;h=905bfe73b6f52fbeda10ab1c172b652117a68bbf;hb=944deb38084e5e5bc82182faab2db2be156b971c;hp=e1efbc21d0feeaafc2e5a04e6263e29391169122;hpb=09c8337778f6d2e595016d02023297d958cf6316;p=libs%2Fgl.git diff --git a/blender/io_mspgl/__init__.py b/blender/io_mspgl/__init__.py index e1efbc21..905bfe73 100644 --- a/blender/io_mspgl/__init__.py +++ b/blender/io_mspgl/__init__.py @@ -7,7 +7,7 @@ bl_info = { if "bpy" in locals(): import imp - for sub in "armature", "export_armature", "export_mesh", "export_object", "export_scene", "mesh", "outfile", "properties", "util": + for sub in "armature", "datafile", "export_armature", "export_material", "export_mesh", "export_object", "export_scene", "export_texture", "material", "mesh", "properties", "util": if sub in locals(): imp.reload(locals()[sub]) @@ -20,7 +20,7 @@ class ExportMspGLBase(ExportHelper): def execute(self, context): exporter = self.create_exporter() self.prepare_exporter(exporter) - exporter.export(context, self.filepath) + exporter.export_to_file(context, self.filepath) return {"FINISHED"} def create_exporter(self): @@ -58,17 +58,11 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase): filename_ext = ".object" - textures = bpy.props.EnumProperty(name="Textures", description="Export textures", default="REF", - items=(("NONE", "None", "Ignore textures"), - ("REF", "Referenced", "Reference external data"), - ("INLINE", "Inline", "Embed textures in the object"))) - - separate_mesh = bpy.props.BoolProperty(name="Separate mesh", description="Write mesh data into a separate file", default=False) - shared_mesh = bpy.props.BoolProperty(name="Shared mesh", description="Use mesh name for mesh file to enable sharing", default=True) - separate_tech = bpy.props.BoolProperty(name="Separate technique", description="Write technique data into a separate file", default=False) - shared_tech = bpy.props.BoolProperty(name="Shared technique", description="Use material name for technique file to enable sharing", default=True) + single_file = bpy.props.BoolProperty(name="Single file", description="Write all data into a single file", default=True) + shared_resources = bpy.props.BoolProperty(name="Shared resources", description="Use global names for resource files to enable sharing", default=True) export_lods = bpy.props.BoolProperty(name="Export LoDs", description="Export all levels of detail", default=True) + use_textures = bpy.props.BoolProperty(name="Use textures", description="Use textures in the exported object", default=True) def create_exporter(self): from .export_object import ObjectExporter @@ -77,21 +71,14 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase): def draw(self, context): super().draw(context) - col = self.general_col - col.prop(self, "export_lods") - col.prop(self, "textures") - col.separator() - - self.layout.separator() + self.general_col.prop(self, "export_lods") + self.general_col.prop(self, "use_textures") col = self.layout.column() col.label("Files") - col.prop(self, "separate_mesh") - if self.separate_mesh: - col.prop(self, "shared_mesh") - col.prop(self, "separate_tech") - if self.separate_tech: - col.prop(self, "shared_tech") + col.prop(self, "single_file") + if not self.single_file: + col.prop(self, "shared_resources") class ExportMspGLArmature(bpy.types.Operator, ExportMspGLBase): bl_idname = "export.mspgl_armature"