X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mspgl%2F__init__.py;h=1e085baf9cf4559d9f85885c78174ef5310b2627;hb=36ce025ec317bbe57719f94886d5d31932754d40;hp=2ac3bd19f48d6f58731dbccb958218d267a66eca;hpb=fcdc70624618488c514676874006f5eddc4e63df;p=libs%2Fgl.git diff --git a/blender/io_mspgl/__init__.py b/blender/io_mspgl/__init__.py index 2ac3bd19..1e085baf 100644 --- a/blender/io_mspgl/__init__.py +++ b/blender/io_mspgl/__init__.py @@ -7,14 +7,28 @@ bl_info = { if "bpy" in locals(): import imp - for sub in "export_mesh", "mesh", "outfile", "util": + for sub in "armature", "export_armature", "export_mesh", "export_object", "mesh", "outfile", "properties", "util": if sub in locals(): imp.reload(locals()[sub]) import bpy from bpy_extras.io_utils import ExportHelper -class ExportMspGLMeshBase(ExportHelper): +class ExportMspGLBase(ExportHelper): + def execute(self, context): + exporter = self.create_exporter() + self.prepare_exporter(exporter) + exporter.export(context, self.filepath) + return {"FINISHED"} + + def create_exporter(self): + raise Exception("create_exporter must be overridden") + + def prepare_exporter(self, exporter): + for k, v in self.as_keywords().items(): + setattr(exporter, k, v) + +class ExportMspGLMeshBase(ExportMspGLBase): use_strips = bpy.props.BoolProperty(name="Use strips", description="Combine faces into triangle strips", default=True) use_degen_tris = bpy.props.BoolProperty(name="Use degen tris", description="Concatenate triangle strips with degenerate triangles", default=False) max_strip_len = bpy.props.IntProperty(name="Max strip length", description="Maximum length for a triangle strip", default=1024, min=4, max=16384) @@ -32,39 +46,39 @@ class ExportMspGLMeshBase(ExportHelper): items=(("NONE", "None", "No smoothing"), ("BLENDER", "Blender", "Use Blender's vertex normals"), ("MSPGL", "MspGL", "Compute vertex normals internally"))) - - def execute(self, context): - from .export_mesh import MeshExporter - exporter = MeshExporter() - self.prepare_exporter(exporter) - exporter.export(context, self.filepath) - return {"FINISHED"} - - def prepare_exporter(self, exporter): - for k, v in self.as_keywords().items(): - setattr(exporter, k, v) + export_groups = bpy.props.BoolProperty(name="Vertex groups", description="Export vertex groups and weights", default=False) def draw(self, context): col = self.layout.column() col.prop(self, "export_lines") col.prop(self, "compound") col.prop(self, "smoothing") + col.prop(self, "export_groups") + self.general_col = col + self.layout.separator() + col = self.layout.column() col.label("Triangle strips") col.prop(self, "use_strips") col.prop(self, "use_degen_tris") col.prop(self, "max_strip_len") + self.layout.separator() + + col = self.layout.column() + col.label("Texturing") + col.prop(self, "export_uv") + col.prop(self, "tbn_vecs") + col.prop(self, "tbn_uvtex") + self.texturing_col = col + + self.layout.separator() + col = self.layout.column() col.label("Vertex cache") col.prop(self, "optimize_cache") col.prop(self, "cache_size") - self.layout.separator() - col = self.layout.column() - col.label("TBN vectors") - col.prop(self, "tbn_vecs") - col.prop(self, "tbn_uvtex") class ExportMspGLMesh(bpy.types.Operator, ExportMspGLMeshBase): bl_idname = "export_mesh.mspgl_mesh" @@ -72,39 +86,78 @@ class ExportMspGLMesh(bpy.types.Operator, ExportMspGLMeshBase): filename_ext = ".mesh" + def create_exporter(self): + from .export_mesh import MeshExporter + return MeshExporter() + class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase): bl_idname = "export_mesh.mspgl_object" bl_label = "Export Msp GL object" filename_ext = ".object" + external_tech = bpy.props.BoolProperty(name="External technique", description="Use an external technique specified in the object", default=True) + textures = bpy.props.EnumProperty(name="Textures", description="Export textures", default="REF", items=(("NONE", "None", "Ignore textures"), ("REF", "Referenced", "Reference external data"), ("INLINE", "Inline", "Embed textures in the object"))) material_tex = bpy.props.BoolProperty(name="Material texture", description="Generate a texture based on material colors", default=False) + srgb_colors = bpy.props.BoolProperty(name="sRGB colors", description="Export material colors as sRGB instead of linear", default=True) - def prepare_exporter(self, exporter): - super().prepare_exporter(exporter) - exporter.object = True + separate_mesh = bpy.props.BoolProperty(name="Separate mesh", description="Write mesh data into a separate file", default=False) + separate_tech = bpy.props.BoolProperty(name="Separate technique", description="Write technique data into a separate file", default=False) + shared_tech = bpy.props.BoolProperty(name="Shared technique", description="Use material name for technique file to enable sharing", default=True) + + def create_exporter(self): + from .export_object import ObjectExporter + return ObjectExporter() def draw(self, context): super().draw(context) - self.layout.separator() - col = self.layout.column() - col.label("Texturing") + + col = self.general_col + col.prop(self, "external_tech") + + col = self.texturing_col col.prop(self, "textures") col.prop(self, "material_tex") + col.prop(self, "srgb_colors") + + self.layout.separator(); + + col = self.layout.column() + col.label("Files") + col.prop(self, "separate_mesh") + col.prop(self, "separate_tech") + if self.separate_tech: + col.prop(self, "shared_tech") + +class ExportMspGLArmature(bpy.types.Operator, ExportMspGLBase): + bl_idname = "export.mspgl_armature" + bl_label = "Export Msp GL armature" + + filename_ext = ".arma" + + def create_exporter(self): + from .export_armature import ArmatureExporter + return ArmatureExporter() def menu_func_export(self, context): self.layout.operator(ExportMspGLMesh.bl_idname, text="Msp GL mesh") self.layout.operator(ExportMspGLObject.bl_idname, text="Msp GL object") + self.layout.operator(ExportMspGLArmature.bl_idname, text="Msp GL armature") + +from .properties import MspGLProperties def register(): bpy.utils.register_module(__name__) bpy.types.INFO_MT_file_export.append(menu_func_export) + from .properties import register_properties + register_properties(); + def unregister(): bpy.utils.unregister_module(__name__)