X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=blender%2Fio_mesh_mspgl%2F__init__.py;fp=blender%2Fio_mesh_mspgl%2F__init__.py;h=0b7b31dfe31d6d28120cc2cae01b79cce32192a5;hb=b0fe4fa54e881e7dc2495a1078b7ffe6076d4744;hp=37eec0889853a1c5942abfd67c0d51c403eb0840;hpb=7af1f6d70e6ef191991ac909aa134b88d7bdb826;p=libs%2Fgl.git diff --git a/blender/io_mesh_mspgl/__init__.py b/blender/io_mesh_mspgl/__init__.py index 37eec088..0b7b31df 100644 --- a/blender/io_mesh_mspgl/__init__.py +++ b/blender/io_mesh_mspgl/__init__.py @@ -56,6 +56,10 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLBase): filename_ext = ".object" + textures = bpy.props.EnumProperty(name="Textures", description="Export textures", default="REF", + items=(("NONE", "None", "Ignore textures"), + ("REF", "Referenced", "Reference external data"), + ("INLINE", "Inline", "Embed textures in the object"))) material_tex = bpy.props.BoolProperty(name="Material texture", description="Generate a texture based on material colors", default=False) def prepare_exporter(self, exporter):