X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=Build;h=da8e64c0165f4455764de5b5eb93d1af570fcfd5;hb=c6a6dd3d7dced09e84d6e51bb5db32aa7c6f2c56;hp=cc0de245bd23b79f129703c769d0b6cd5a16ae0d;hpb=d1800d7ea80290f4913d0203241cef1409656522;p=libs%2Fgl.git diff --git a/Build b/Build index cc0de245..da8e64c0 100644 --- a/Build +++ b/Build @@ -1,38 +1,63 @@ -/* $Id$ */ - package "mspgl" { - description "C++ wrappers for OpenGL"; - version "0.1"; + version "1.1"; + description "Lightweight C++/OpenGL graphics engine"; + + require "mspdatafile"; + require "mspgui"; + require "opengl"; - feature "devil" "Include DevIL support for loading image files"; + headers "msp/gl" + { + source "source"; + install true; + }; - // A bit of a hack until I get something better in builder - if "arch!=win32" + library "mspgl" { - require "opengl"; + source "source"; + install true; }; - if "arch=win32" + + program "mesh2c" { + source "tools/mesh2c.cpp"; build_info { - library "opengl32"; + library "mspgl"; }; }; - require "mspdatafile"; - if "with_devil" + + program "viewer" { - require "devil"; + source "tools/viewer.cpp"; build_info { - library "ILU"; + library "mspgl"; }; }; - library "mspgl" + program "shaders" { - source "source"; - install true; - install_headers "msp/gl"; + source "demos/shaders.cpp"; + build_info + { + library "mspgl"; + }; + }; + + program "texturing" + { + source "demos/texturing.cpp"; + build_info + { + library "mspgl"; + }; + }; + + tarball "@src" + { + source "License.txt"; + source "Changelog.txt"; }; };