X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=Build;h=21937532d56ba66bc07017f09cd9ceea34c2038e;hb=95743b7460a42cb21056a1a2c24897f01487c2b4;hp=37e2ef7df93466310bd0d14303f61b71fe9e37c4;hpb=a4ec5410595ddf37bfbc0e85ad87d31a9cbf94f1;p=libs%2Fgl.git diff --git a/Build b/Build index 37e2ef7d..21937532 100644 --- a/Build +++ b/Build @@ -1,33 +1,65 @@ -/* $Id$ */ - package "mspgl" { - description "C++ wrappers for OpenGL"; - version "0.1"; + version "2.0"; + description "Lightweight C++/OpenGL graphics engine"; - // A bit of a hack until I get something better in builder - if "arch!=win32" - { - require "opengl"; - }; - if "arch=win32" + require "mspcore"; + require "mspdatafile"; + require "mspmath"; + require "mspgui"; + require "opengl"; + + library "mspgl" { - build_info + source "source"; + install true; + install_map { - library "opengl32"; + map "source" "include/msp/gl"; }; }; - require "mspdatafile"; - require "devil"; - build_info + + program "mesh2c" { - library "ILU"; + source "tools/mesh2c.cpp"; + use "mspgl"; }; - library "mspgl" + program "viewer" { - source "source"; - install true; - install_headers "msp/gl"; + source "tools/viewer.cpp"; + require "sigc++-2.0"; + use "mspgl"; + }; + + program "shaders" + { + source "demos/shaders.cpp"; + use "mspgl"; + }; + + program "texturing" + { + source "demos/texturing.cpp"; + use "mspgl"; + }; + + program "cubemap" + { + source "demos/cubemap.cpp"; + use "mspgl"; + }; + + program "desertpillars" + { + source "demos/desertpillars.cpp"; + require "sigc++-2.0"; + use "mspgl"; + }; + + source_tarball + { + source "License.txt"; + source "Changelog.txt"; }; };