X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=tests%2Fglsl%2Fignore_array_in_geometry_passthrough.glsl;h=62e4d7932bd6cbd78c730c9d6f1e416997faa5db;hb=HEAD;hp=598a177c28cf066b9a537af5dc80821d97934a02;hpb=7b03ca83ca6c48b9f8c3f77c13760e7f87e9632d;p=libs%2Fgl.git diff --git a/tests/glsl/ignore_array_in_geometry_passthrough.glsl b/tests/glsl/ignore_array_in_geometry_passthrough.glsl index 598a177c..b6160968 100644 --- a/tests/glsl/ignore_array_in_geometry_passthrough.glsl +++ b/tests/glsl/ignore_array_in_geometry_passthrough.glsl @@ -1,4 +1,7 @@ -uniform mat4 vp_matrix; +layout(push_constant) uniform Transform +{ + mat4 vp_matrix; +}; uniform sampler2D tex; #pragma MSP stage(vertex) @@ -31,23 +34,28 @@ void main() frag_color = texture(tex, texcoord); } +// Target API: Vulkan + /* Expected output: vertex -layout(location=0) uniform mat4 vp_matrix; +layout(push_constant) uniform Transform +{ + mat4 vp_matrix; +}; layout(location=0) in vec4 position; layout(location=1) in vec2 texcoord; layout(location=2) in vec4 instance_transform[3]; layout(location=0) out vec2 _vs_out_texcoord; void main() { - _vs_out_texcoord = texcoord; - gl_Position = vp_matrix*transpose(mat4(instance_transform[0], instance_transform[1], instance_transform[2], vec4(0.0, 0.0, 0.0, 1.0)))*position; + _vs_out_texcoord = texcoord; + gl_Position = vp_matrix*transpose(mat4(instance_transform[0], instance_transform[1], instance_transform[2], vec4(0.0, 0.0, 0.0, 1.0)))*position; } */ /* Expected output: geometry layout(triangles) in; layout(triangle_strip, max_vertices=3) out; -layout(location=0) in vec2 _vs_out_texcoord[]; +layout(location=0) in vec2 _vs_out_texcoord[3]; layout(location=0) out vec2 _gs_out_texcoord; void main() { @@ -61,7 +69,7 @@ void main() */ /* Expected output: fragment -layout(location=4) uniform sampler2D tex; +layout(set=0, binding=71) uniform sampler2D tex; layout(location=0) out vec4 frag_color; layout(location=0) in vec2 _gs_out_texcoord; void main()