X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Fvertexarraybuilder.cpp;h=55b2a6a821b80c001a3ff282ee339a3c69a02eaf;hb=HEAD;hp=9b8d3b4284ce383df67c6131bb2f164d7efe53ee;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/vertexarraybuilder.cpp b/source/vertexarraybuilder.cpp deleted file mode 100644 index 9b8d3b42..00000000 --- a/source/vertexarraybuilder.cpp +++ /dev/null @@ -1,61 +0,0 @@ -#include "vertexarray.h" -#include "vertexarraybuilder.h" - -namespace Msp { -namespace GL { - -VertexArrayBuilder::VertexArrayBuilder(VertexArray &a): - array(a) -{ } - -void VertexArrayBuilder::vertex_(const Vector4 &v) -{ - float *ptr = array.append(); - for(const unsigned char *c=array.get_format().begin(); c!=array.get_format().end(); ++c) - { - unsigned sz = (*c&3)+1; - unsigned t = *c>>2; - switch(t) - { - case 0: - *ptr++ = v.x; - *ptr++ = v.y; - if(sz>=3) *ptr++ = v.z; - if(sz>=4) *ptr++ = v.w; - break; - case 1: - *ptr++ = nor.x; - *ptr++ = nor.y; - *ptr++ = nor.z; - break; - case 2: - if(sz==1) - { - union { unsigned char c[4]; float f; } u; - u.c[0] = static_cast(col.r*255); - u.c[1] = static_cast(col.g*255); - u.c[2] = static_cast(col.b*255); - u.c[3] = static_cast(col.a*255); - *ptr++ = u.f; - } - else - { - *ptr++ = col.r; - *ptr++ = col.g; - *ptr++ = col.b; - if(sz>=4) *ptr++ = col.a; - } - break; - default: - const Vector4 &a = (t<11 ? texc[t-3] : attr[t-11]); - *ptr++ = a.x; - if(sz>=2) *ptr++ = a.y; - if(sz>=3) *ptr++ = a.z; - if(sz>=4) *ptr++ = a.w; - break; - } - } -} - -} // namespace GL -} // namespace Msp