X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Ftexunit.cpp;h=0659d6154e80523ffaa0baf75f6bf00ff96a05f2;hb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;hp=2b3418fee43cb4fe7a7f0276ad2f6ffdb2d602ea;hpb=706d49dc7ca9b3969f6f79db16b0cc02576f3de3;p=libs%2Fgl.git diff --git a/source/texunit.cpp b/source/texunit.cpp index 2b3418fe..0659d615 100644 --- a/source/texunit.cpp +++ b/source/texunit.cpp @@ -2,6 +2,8 @@ #include #include #include "gl.h" +#include "misc.h" +#include "texture.h" #include "texunit.h" using namespace std; @@ -14,10 +16,8 @@ TexUnit *TexUnit::cur_unit = 0; TexUnit::TexUnit(): texture(0), - texenv(0) -{ - fill(texgen, texgen+4, static_cast(0)); -} + sampler(0) +{ } bool TexUnit::set_texture(const Texture *tex) { @@ -26,27 +26,18 @@ bool TexUnit::set_texture(const Texture *tex) return result; } -bool TexUnit::set_texenv(const TexEnv *env) -{ - bool result = (texenv!=env); - texenv = env; - return result; -} - -bool TexUnit::set_texgen(unsigned i, const TexGen *gen) +bool TexUnit::set_sampler(const Sampler *samp) { - if(i>=4) - throw out_of_range("TexUnit::set_texgen"); - bool result = (texgen[i]!=gen); - texgen[i] = gen; + bool result = (samp!=sampler); + sampler = samp; return result; } -const TexGen *TexUnit::get_texgen(unsigned i) +void TexUnit::bind() { - if(i>=4) - throw out_of_range("TexUnit::get_texgen"); - return texgen[i]; + if(cur_unit!=this && (cur_unit || index)) + glActiveTexture(GL_TEXTURE0+index); + cur_unit = this; } unsigned TexUnit::get_n_units() @@ -55,43 +46,47 @@ unsigned TexUnit::get_n_units() if(count<0) { if(ARB_vertex_shader) - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &count); + count = get_i(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); else if(ARB_multitexture) - glGetIntegerv(GL_MAX_TEXTURE_UNITS, &count); + count = get_i(GL_MAX_TEXTURE_UNITS); else count = 1; } return count; } -TexUnit &TexUnit::activate(unsigned n) +TexUnit &TexUnit::get_unit(unsigned n) { if(n>0) static Require _req(ARB_multitexture); if(n>=get_n_units()) - throw out_of_range("TexUnit::activate"); + throw out_of_range("TexUnit::get_unit"); if(units.size()<=n) { unsigned i = units.size(); - units.resize(n+1); + units.resize(n+1, TexUnit()); for(; i::iterator i=units.begin(); i!=units.end(); ++i) + if(i->texture==tex) + return &*i; + return 0; +} + } // namespace GL } // namespace Msp