X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Ftexture2d.cpp;h=8ecebdfb6e1748132bf39a14040f5bae8704aa33;hb=08e19bc2b4eba572bc7699378cf55cd8772ac67e;hp=d435a356a9ef3f215c6f11d912e1c76fade17959;hpb=e079d5a878e83dc0baffcec66a57659c885cd593;p=libs%2Fgl.git diff --git a/source/texture2d.cpp b/source/texture2d.cpp index d435a356..8ecebdfb 100644 --- a/source/texture2d.cpp +++ b/source/texture2d.cpp @@ -1,4 +1,6 @@ -#include +#include +#include +#include #include "bindable.h" #include "buffer.h" #include "error.h" @@ -51,6 +53,9 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht) throw invalid_operation("Texture2D::storage"); if(wd==0 || ht==0) throw invalid_argument("Texture2D::storage"); + + if(MSP_sized_internal_formats) + fmt = get_sized_pixelformat(fmt); require_pixelformat(fmt); ifmt = fmt; @@ -63,8 +68,23 @@ void Texture2D::allocate(unsigned level) if(allocated&(1<>=1, h>>=1, ++level) ; - allocated |= (1< _bind(!ARB_direct_state_access, this); allocate(level); - BindRestore _bind(this); - glTexSubImage2D(target, level, x, y, wd, ht, fmt, type, data); -} - -void Texture2D::load_image(const string &fn, bool srgb) -{ - Graphics::Image img; - img.load_file(fn); + if(ARB_direct_state_access) + glTextureSubImage2D(id, level, x, y, wd, ht, fmt, type, data); + else + glTexSubImage2D(target, level, x, y, wd, ht, fmt, type, data); - image(img, srgb); + if(gen_mipmap && level==0) + auto_generate_mipmap(); } void Texture2D::image(const Graphics::Image &img, bool srgb) @@ -128,7 +148,14 @@ void Texture2D::image(const Graphics::Image &img, bool srgb, bool from_buffer) image(0, fmt, UNSIGNED_BYTE, from_buffer ? 0 : img.get_data()); } -void Texture2D::get_level_size(unsigned level, unsigned &w, unsigned &h) +unsigned Texture2D::get_n_levels() const +{ + unsigned n = 0; + for(unsigned s=max(width, height); s; s>>=1, ++n) ; + return n; +} + +void Texture2D::get_level_size(unsigned level, unsigned &w, unsigned &h) const { w >>= level; h >>= level; @@ -175,19 +202,8 @@ Texture2D::Loader::Loader(Texture2D &t, Collection &c): void Texture2D::Loader::init() { - add("image_data", &Loader::image_data); add("raw_data", &Loader::raw_data); add("storage", &Loader::storage); - add("storage", &Loader::storage_b); -} - -void Texture2D::Loader::image_data(const string &data) -{ - Graphics::Image img; - IO::Memory mem(data.data(), data.size()); - img.load_io(mem); - - obj.image(img, srgb); } void Texture2D::Loader::raw_data(const string &data) @@ -202,11 +218,6 @@ void Texture2D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h) obj.storage(fmt, w, h); } -void Texture2D::Loader::storage_b(PixelFormat fmt, unsigned w, unsigned h, unsigned) -{ - storage(fmt, w, h); -} - Texture2D::AsyncLoader::AsyncLoader(Texture2D &t, IO::Seekable &i): texture(t),