X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Ftechnique.h;h=141fa9c80a2b3f42cbfd2a87c1b218253993bce6;hb=8dbd6316d277d2f9cbf85e7e61f2541421e01292;hp=7c384f469bb0084770191484e4bcea315691efc6;hpb=f9b2b3330ad7234721ad3f971a7cbc0226a017d7;p=libs%2Fgl.git diff --git a/source/technique.h b/source/technique.h index 7c384f46..141fa9c8 100644 --- a/source/technique.h +++ b/source/technique.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2008-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef TECHNIQUE_H_ #define TECHNIQUE_H_ @@ -18,6 +11,7 @@ class Material; class Texture; /** +Ties multiple tagged render passes together. */ class Technique { @@ -39,13 +33,15 @@ private: { public: InheritLoader(Technique &, Collection &); - + private: void texture(const std::string &, const std::string &); }; +public: typedef std::map PassMap; +private: PassMap passes; public: @@ -53,6 +49,7 @@ public: bool has_pass(const GL::Tag &) const; const RenderPass &get_pass(const GL::Tag &) const; const PassMap &get_passes() const { return passes; } + bool has_shaders() const; }; } // namespace GL