X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Frenderer.h;h=2854bc8ff181f3ead7f0f19ec9b0ec56d79b0470;hb=bc1675de82ea5c4a07bea4c5afa9c59c497464d2;hp=dd732bd8d491150375c929ea065c225b654f6ff0;hpb=22f0f95981f17524587f5f2c5e3e91005240ddb7;p=libs%2Fgl.git diff --git a/source/renderer.h b/source/renderer.h index dd732bd8..2854bc8f 100644 --- a/source/renderer.h +++ b/source/renderer.h @@ -19,6 +19,7 @@ class Mesh; class Lighting; class Program; class Renderable; +class Sampler; class Texture; class Texturing; class VertexSetup; @@ -68,6 +69,7 @@ private: const Camera *camera; Matrix modelview_matrix; const Texture *texture; + const Sampler *sampler; const Texturing *texturing; unsigned lowest_effect_texunit; const Material *material; @@ -102,16 +104,13 @@ private: std::set excluded; public: - Renderer(const Camera *); + Renderer(); + DEPRECATED Renderer(const Camera *); +private: + void init(); +public: ~Renderer(); - /** Resets all internal state and restarts rendering. There must be no - unpopped state in the stack. It is permissible to call begin() multiple - times without an intervening end(). - - Deprecated; use end() and set_camera() instead.*/ - void begin(const Camera *); - /** Sets the camera to render from. The modelview matrix is reset to the camera's view matrix. */ void set_camera(const Camera &); @@ -127,7 +126,7 @@ public: /** Returns the current modelview matrix. */ const Matrix &get_matrix() const { return state->modelview_matrix; } - void set_texture(const Texture *); + void set_texture(const Texture *, const Sampler * = 0); void set_texturing(const Texturing *); unsigned allocate_effect_texunit(); void set_material(const Material *);