X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Frender%2Fsequence.cpp;h=9a50b8f6f405648ff7b857af03f394b4a85d2eb7;hb=1509585cd1adcf7cff7beecc72e953583a2ea07e;hp=2c32db86518b14033c9452a64be2ed0fb0106397;hpb=2b2676392aff2eb6b38c3e463cc67f4d67a4ef8b;p=libs%2Fgl.git diff --git a/source/render/sequence.cpp b/source/render/sequence.cpp index 2c32db86..9a50b8f6 100644 --- a/source/render/sequence.cpp +++ b/source/render/sequence.cpp @@ -1,13 +1,10 @@ #include #include "blend.h" -#include "camera.h" #include "framebuffer.h" #include "lighting.h" #include "postprocessor.h" -#include "renderbuffer.h" #include "renderer.h" #include "sequence.h" -#include "tests.h" #include "texture2d.h" #include "view.h" @@ -34,7 +31,6 @@ Sequence::Sequence(const Framebuffer &fbo) void Sequence::init(unsigned w, unsigned h) { - camera = 0; width = w; height = h; hdr = false; @@ -134,7 +130,7 @@ void Sequence::add_postprocessor(PostProcessor *pp, bool owned) } catch(...) { - if(!owned) + if(owned) delete pp; postproc.pop_back(); throw; @@ -160,20 +156,19 @@ void Sequence::render(Renderer &renderer, Tag tag) const if(tag.id) return; - const Framebuffer *out_fbo = Framebuffer::current(); - // These are no-ops but will ensure the related state gets restored - BindRestore restore_fbo(out_fbo); + Renderer::Push _push(renderer); + + const Framebuffer *out_fbo = renderer.get_framebuffer(); if(target[0]) { - Framebuffer &fbo = (samples ? target_ms : target[0])->get_framebuffer(); - fbo.bind(); - fbo.clear(); + renderer.set_framebuffer(&(samples ? target_ms : target[0])->get_framebuffer()); + renderer.clear(); } for(vector::const_iterator i=steps.begin(); i!=steps.end(); ++i) { - Renderer::Push push(renderer); + Renderer::Push _push2(renderer); renderer.set_depth_test(&i->get_depth_test()); renderer.set_stencil_test(&i->get_stencil_test()); @@ -189,22 +184,19 @@ void Sequence::render(Renderer &renderer, Tag tag) const if(target[0]) { + if(samples) + renderer.resolve_multisample(target[0]->get_framebuffer(), COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT); + renderer.set_depth_test(0); renderer.set_stencil_test(0); renderer.set_blend(0); - if(samples) - target[0]->blit_from(*target_ms); - for(unsigned i=0; iget_framebuffer().bind(); - else - out_fbo->bind(); - const Texture2D &color = target[j]->get_target_texture(RENDER_COLOR); - const Texture2D &depth = target[j]->get_target_texture(RENDER_DEPTH); + renderer.set_framebuffer(i+1get_framebuffer() : out_fbo); + const Texture2D &color = target[j]->get_target_texture(COLOR_ATTACHMENT); + const Texture2D &depth = target[j]->get_target_texture(DEPTH_ATTACHMENT); postproc[i].postproc->render(renderer, color, depth); } } @@ -226,7 +218,7 @@ void Sequence::create_targets(unsigned recreate) } PixelFormat color_pf = (hdr ? (alpha ? RGBA16F : RGB16F) : (alpha ? RGBA8 : RGB8)); - RenderTargetFormat fmt = (RENDER_COLOR,color_pf, RENDER_DEPTH); + FrameFormat fmt = (COLOR_ATTACHMENT,color_pf, DEPTH_ATTACHMENT); if(!postproc.empty() || samples) { if(!target[0]) @@ -236,7 +228,7 @@ void Sequence::create_targets(unsigned recreate) } if(!target_ms && samples) - target_ms = new RenderTarget(width, height, samples, fmt); + target_ms = new RenderTarget(width, height, fmt.set_samples(samples)); #ifdef DEBUG if(!debug_name.empty()) @@ -296,7 +288,7 @@ void Sequence::Step::set_blend(const Blend &b) void Sequence::Step::set_clipping(const Clipping *c) { - clipping =c; + clipping = c; } } // namespace GL