X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Fpipeline.cpp;h=63bdc4e84bbf82f10b883ade20f7d89c6216bc12;hb=c216893af147042e40c389e2530e71277c343044;hp=62aeaab938b60830d30dad685443a1e6490b95bb;hpb=656b4577fccfb02bea747871e5ab10148f002443;p=libs%2Fgl.git diff --git a/source/pipeline.cpp b/source/pipeline.cpp index 62aeaab9..63bdc4e8 100644 --- a/source/pipeline.cpp +++ b/source/pipeline.cpp @@ -116,14 +116,18 @@ void Pipeline::add_postprocessor(PostProcessor &pp) if(!fbo) { fbo = new Framebuffer; + color_buf = new Texture2D; color_buf->set_min_filter(NEAREST); color_buf->set_mag_filter(NEAREST); color_buf->storage((hdr ? RGB16F : RGB), width, height); fbo->attach(COLOR_ATTACHMENT0, *color_buf, 0); - depth_buf = new Renderbuffer; + + depth_buf = new Texture2D; + depth_buf->set_min_filter(NEAREST); + depth_buf->set_mag_filter(NEAREST); depth_buf->storage(DEPTH_COMPONENT, width, height); - fbo->attach(DEPTH_ATTACHMENT, *depth_buf); + fbo->attach(DEPTH_ATTACHMENT, *depth_buf, 0); } } @@ -171,7 +175,7 @@ void Pipeline::render_all() const // XXX Need two color buffer textures to handle multiple post-processors correctly for(vector::const_iterator i=postproc.begin(); i!=postproc.end(); ++i) - (*i)->render(*color_buf); + (*i)->render(*color_buf, *depth_buf); }