X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Fmesh.cpp;h=5f9c60d03919e2fe262d4bf848325eaee30dd6e5;hb=HEAD;hp=2ca040e6feb68e3eb65239a4c05e4eadfd997053;hpb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;p=libs%2Fgl.git diff --git a/source/mesh.cpp b/source/mesh.cpp deleted file mode 100644 index 2ca040e6..00000000 --- a/source/mesh.cpp +++ /dev/null @@ -1,121 +0,0 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#include "buffer.h" -#include "mesh.h" - -using namespace std; - -namespace Msp { -namespace GL { - -Mesh::Mesh(): - vertices(VERTEX3), - ibuf(0) -{ } - -Mesh::Mesh(const VertexFormat &f): - vertices(f), - ibuf(0) -{ } - -void Mesh::use_vertex_buffer(bool b) -{ - if(b) - { - vertices.use_vertex_buffer(); - if(!ibuf) - ibuf=new Buffer(ELEMENT_ARRAY_BUFFER); - update_index_buffer(); - } - else - { - vertices.use_vertex_buffer(0); - delete ibuf; - ibuf=0; - } -} - -float *Mesh::get_vertex(unsigned i) -{ - return vertices[i]; -} - -void Mesh::add_batch(const Batch &b) -{ - batches.push_back(b); - update_index_buffer(); -} - -void Mesh::clear() -{ - vertices.clear(); - batches.clear(); -} - -void Mesh::draw() const -{ - vertices.apply(); - if(ibuf) - { - ibuf->bind(); - unsigned offset=0; - for(list::const_iterator i=batches.begin(); i!=batches.end(); ++i) - { - i->draw_with_buffer(offset); - offset+=i->size(); - } - ibuf->unbind(); - } - else - { - for(list::const_iterator i=batches.begin(); i!=batches.end(); ++i) - i->draw(); - } -} - -void Mesh::update_index_buffer() -{ - if(!ibuf) - return; - - unsigned total=0; - for(list::const_iterator i=batches.begin(); i!=batches.end(); ++i) - total+=i->size(); - - ibuf->data(total*sizeof(unsigned), 0); - unsigned offset=0; - for(list::const_iterator i=batches.begin(); i!=batches.end(); ++i) - { - ibuf->sub_data(offset*sizeof(unsigned), i->size()*sizeof(unsigned), &i->get_indices()[0]); - offset+=i->size(); - } - ibuf->unbind(); -} - - -Mesh::Loader::Loader(Mesh &m): - DataFile::ObjectLoader(m) -{ - add("vertices", &Loader::vertices); - add("batch", &Loader::batch); -} - -void Mesh::Loader::vertices(VertexFormat f) -{ - obj.vertices.reset(f); - load_sub(obj.vertices); -} - -void Mesh::Loader::batch(PrimitiveType p) -{ - obj.batches.push_back(Batch(p)); - load_sub(obj.batches.back()); -} - -} // namespace GL -} // namespace Msp