X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Fgame%2Fstage.h;h=19e70f416f54b512087f4560c5c06c9527f185c8;hb=f298027c2042b63cec903c98dfc97e792a4f923f;hp=d2d05dd986a1c2f21a1f9f59f9a1116d7b330448;hpb=38ffef0320a70909f3e13e9681e4720352e440aa;p=libs%2Fgame.git diff --git a/source/game/stage.h b/source/game/stage.h index d2d05dd..19e70f4 100644 --- a/source/game/stage.h +++ b/source/game/stage.h @@ -11,6 +11,7 @@ namespace Msp::Game { +class Camera; class Root; class System; @@ -18,17 +19,19 @@ class Stage { public: using EventSource = Game::EventSource; + Events::ComponentCreated, Events::ComponentDestroyed, Events::CameraChanged>; private: DataFile::Collection &resources; PoolPool pools; EventBus event_bus; EventSource event_source; + EventObserver event_observer; /* Use unique_ptr because there's only one root per stage so it's pointless to put it in a pool. */ std::unique_ptr root; std::vector> systems; + Handle active_camera; public: Stage(DataFile::Collection &); @@ -52,6 +55,9 @@ public: template T *get_system() const; + void set_active_camera(Handle); + Handle get_active_camera() const { return active_camera; } + void tick(Time::TimeDelta); };