X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Fenvironmentmap.cpp;h=f61d2c40ed9a45507fcf5e87f1db4adf9ce54181;hb=61ff840cd211f10d45dca8c4dad2cca5f68aaa42;hp=82e1f1d9ad86774d2c716306aebc5b03b012c369;hpb=db735acce6c9409fabcab80d87930263032af47c;p=libs%2Fgl.git diff --git a/source/environmentmap.cpp b/source/environmentmap.cpp index 82e1f1d9..f61d2c40 100644 --- a/source/environmentmap.cpp +++ b/source/environmentmap.cpp @@ -24,11 +24,10 @@ EnvironmentMap::EnvironmentMap(unsigned s, Renderable &r, Renderable &e): } // XXX Make the depth range configurable - camera.set_field_of_view(M_PI/2); + camera.set_field_of_view(Geometry::Angle::right()); camera.set_aspect(1); camera.set_depth_clip(0.1, 100); - shdata.uniform("environment", 4); } void EnvironmentMap::setup_frame() const @@ -72,6 +71,12 @@ void EnvironmentMap::render(Renderer &renderer, const Tag &tag) const if(!enabled_passes.count(tag)) return renderer.render(renderable, tag); + Renderer::Push _push_rend(renderer); + + unsigned unit = renderer.allocate_effect_texunit(); + shdata.uniform("environment", static_cast(unit)); + Bind _bind_env(env_tex, unit); + const Matrix &view_matrix = renderer.get_camera()->get_matrix(); // XXX The camera should maybe have store its own object matrix float env_mdata[9]; @@ -86,15 +91,8 @@ void EnvironmentMap::render(Renderer &renderer, const Tag &tag) const env_mdata[8] = view_matrix[10]; shdata.uniform_matrix3("env_eye_matrix", env_mdata); - env_tex.bind_to(4); - TexUnit::activate(0); - - Renderer::Push _push_rend(renderer); renderer.add_shader_data(shdata); renderer.render(renderable, tag); - - env_tex.unbind_from(4); - TexUnit::activate(0); } } // namespace GL