X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Fengineer%2Fengineer.cpp;h=9a3b930a01da1b55137c9a45b9279672f3d44565;hb=ab64a17394440c3cb18d0b30d75fb4ed6297a6b4;hp=69dc47bc98832a080180c99c510fc649971a9f55;hpb=bde934f7d5ba07a9442a305192e10024820d13ed;p=r2c2.git diff --git a/source/engineer/engineer.cpp b/source/engineer/engineer.cpp index 69dc47b..9a3b930 100644 --- a/source/engineer/engineer.cpp +++ b/source/engineer/engineer.cpp @@ -17,6 +17,7 @@ #include #include #include "libr2c2/driver.h" +#include "libr2c2/trackcircuit.h" #include "libr2c2/tracktype.h" #include "3d/path.h" #include "3d/track.h" @@ -71,8 +72,10 @@ Engineer::Engineer(int argc, char **argv): layout.signal_train_added.connect(sigc::mem_fun(this, &Engineer::train_added)); layout.signal_block_reserved.connect(sigc::hide<1>(sigc::mem_fun(this, &Engineer::reset_block_color))); - layout.signal_block_state_changed.connect(sigc::hide<1>(sigc::mem_fun(this, &Engineer::reset_block_color))); layout.signal_emergency.connect(sigc::mem_fun(this, &Engineer::set_status)); + const set &blocks = layout.get_all(); + for(set::const_iterator i=blocks.begin(); i!=blocks.end(); ++i) + (*i)->get_sensor().signal_state_changed.connect(sigc::hide(sigc::bind(sigc::mem_fun(this, &Engineer::reset_block_color), sigc::ref(**i)))); if(FS::exists(options.state_fn)) DataFile::load(layout, options.state_fn); @@ -268,7 +271,7 @@ void Engineer::button_press(unsigned btn) if(track->get_turnout_id()) { Block &block = track->get_block(); - if(block.get_train() && !block.get_train()->free_block(block)) + if(block.get_train() && block.get_train()->is_block_critical(block)) set_status("Turnout is busy"); else { @@ -309,7 +312,7 @@ void Engineer::view_all() const Layout3D::TrackMap &tracks = layout_3d.get_tracks(); float view_aspect = float(window.get_width()-200)/window.get_height(); - float view_height = tan(camera.get_field_of_view()/2)*2; + float view_height = tan(camera.get_field_of_view()/2.0f)*2.0f; float best_score = 0; GL::Vector3 pos; GL::Vector3 up; @@ -360,7 +363,7 @@ void Engineer::set_block_color(const Block &block, const GL::Color &color) void Engineer::reset_block_color(const Block &block) { - bool active = block.get_state()>Block::INACTIVE; + bool active = block.get_sensor().get_state()>Sensor::INACTIVE; if(block.get_train()) { @@ -385,7 +388,7 @@ Track *Engineer::pick_track(const Vector &p) const GL::Vector3 &start = camera.get_position(); GL::Vector4 ray = camera.unproject(GL::Vector4(p.x, p.y, 0, 0)); - return layout.pick_track(Ray(start, Vector(ray))); + return layout.pick(Ray(start, Vector(ray))); } void Engineer::process_new_train(Train &train)