X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Feffects%2Fshadowmap.cpp;h=639a352562bc062768e4303b89505afccd65f757;hb=0d765be40336decc966932e0143fe9496f3eab4b;hp=0af9327132cf88c8222b31e11d2846329219f605;hpb=7db40551e9197142b0b6cb7fd883b325684bb8c2;p=libs%2Fgl.git diff --git a/source/effects/shadowmap.cpp b/source/effects/shadowmap.cpp index 0af93271..639a3525 100644 --- a/source/effects/shadowmap.cpp +++ b/source/effects/shadowmap.cpp @@ -13,15 +13,31 @@ using namespace std; namespace Msp { namespace GL { +ShadowMap::ShadowMap(Resources &resources, unsigned s, Renderable &r, const Light &l, Renderable &c): + Effect(r), + light(l), + shadow_caster(c), + sampler(resources.get("_linear_clamp_shadow.samp")) +{ + init(s); +} + ShadowMap::ShadowMap(Resources &resources, unsigned s, Renderable &r, const Light &l): Effect(r), - size(s), light(l), - sampler(resources.get("_linear_clamp_shadow.samp")), - radius(1), - depth_bias(4), - rendered(false) + shadow_caster(r), + sampler(resources.get("_linear_clamp_shadow.samp")) { + init(s); +} + +void ShadowMap::init(unsigned s) +{ + size = s; + radius = 1; + depth_bias = 4; + rendered = false; + depth_buf.storage(DEPTH_COMPONENT32F, size, size, 1); fbo.attach(DEPTH_ATTACHMENT, depth_buf, 0); fbo.require_complete(); @@ -58,6 +74,7 @@ void ShadowMap::setup_frame(Renderer &renderer) rendered = true; renderable.setup_frame(renderer); + shadow_caster.setup_frame(renderer); shadow_camera.set_object_matrix(*light.get_matrix()); shadow_camera.set_position(target); @@ -78,7 +95,7 @@ void ShadowMap::setup_frame(Renderer &renderer) Renderer::Push push(renderer); renderer.set_camera(shadow_camera); - renderer.render(renderable, "shadow"); + renderer.render(shadow_caster); } void ShadowMap::finish_frame()