X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Feffects%2Fenvironmentmap.h;h=f22a5b4b8fea673e658cb7cf01ccea1aeada2760;hb=fe2fc291a4fc618425c64112c9ffd3519f0b8a3e;hp=ff3d6c425414c97ddce3d41e0ebbaf29abee90dc;hpb=55e3f2d494d939280a4ea48676fd17ca2342b457;p=libs%2Fgl.git diff --git a/source/effects/environmentmap.h b/source/effects/environmentmap.h index ff3d6c42..f22a5b4b 100644 --- a/source/effects/environmentmap.h +++ b/source/effects/environmentmap.h @@ -13,8 +13,6 @@ namespace Msp { namespace GL { -class Resources; - /** Creates a cube map texture of the surroundings of the renderable. This texture can then be used to implement effects such as reflections or refractions. @@ -39,14 +37,18 @@ private: Renderbuffer depth_buf; Face faces[6]; const Sampler &sampler; - mutable ProgramData shdata; + ProgramData shdata; bool rendered; unsigned update_interval; unsigned update_delay; public: - EnvironmentMap(Resources &, unsigned size, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, PixelFormat, Renderable &rend, Renderable &env); +private: + void init(unsigned, PixelFormat); +public: void set_depth_clip(float, float); /** Sets the interval in frames between environment map updates. A value of