X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Fambientocclusion.cpp;h=a14d35085f73562775bfd4728f51b1e6c1b31d46;hb=9846a5c6e73b3a146084894a11550dbbf184a22a;hp=0cd3693b8f6ceca22255762294388b437662acc9;hpb=cc5e2fb2a0fbb48a9780c9a7c363d1712e459740;p=libs%2Fgl.git diff --git a/source/ambientocclusion.cpp b/source/ambientocclusion.cpp index 0cd3693b..a14d3508 100644 --- a/source/ambientocclusion.cpp +++ b/source/ambientocclusion.cpp @@ -75,9 +75,7 @@ namespace GL { AmbientOcclusion::AmbientOcclusion(unsigned w, unsigned h, float depth_ratio): occlude_shader(vertex_shader, occlude_fs), - occlude_shdata(occlude_shader), combine_shader(vertex_shader, combine_fs), - combine_shdata(combine_shader), quad(VERTEX2) { occlusion.storage(GL::RGB, w, h);