X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=blender%2Fio_mspgl%2Fscene.py;h=c89aa3df2e3950476cebace4e765a498123ce752;hb=dc37334624cd43c84ed926864b15eb99196e38a2;hp=7532f48ccdd82d88de86cafcef2b4fc9237d40d8;hpb=7d8c187f036a7c91f9073ca0071a20807c0f1aa5;p=libs%2Fgl.git diff --git a/blender/io_mspgl/scene.py b/blender/io_mspgl/scene.py index 7532f48c..c89aa3df 100644 --- a/blender/io_mspgl/scene.py +++ b/blender/io_mspgl/scene.py @@ -28,10 +28,11 @@ class Scene: self.ambient_light = mathutils.Color((0.0, 0.0, 0.0)) self.exposure = scene.view_settings.exposure - self.use_hdr = False + self.use_hdr = scene.use_hdr + self.use_ao = scene.eevee.use_gtao + self.ao_distance = scene.eevee.gtao_distance + self.ao_samples = scene.ao_samples if scene.world: - self.use_hdr = scene.world.use_hdr - out_node = next((n for n in scene.world.node_tree.nodes if n.type=='OUTPUT_WORLD'), None) if out_node: from .util import get_linked_node_and_socket