X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=blender%2Fio_mspgl%2Fmaterial.py;h=519154449c25da11c7025784e9bae70e980705e5;hb=dcc5ed277f3caf8ed0298f72284c0cf5c8cc6361;hp=87e9479bbc676c309495d39b527a1c1848bef6f4;hpb=563f11dd3e08263c8094c124c862fb6a398708f2;p=libs%2Fgl.git diff --git a/blender/io_mspgl/material.py b/blender/io_mspgl/material.py index 87e9479b..51915444 100644 --- a/blender/io_mspgl/material.py +++ b/blender/io_mspgl/material.py @@ -57,9 +57,7 @@ def check_additive_blend(node_tree, node): def get_unlit_inputs(node_tree, node, additive): from .util import get_linked_node_and_socket - if node.type=='GROUP': - return check_group(node_tree, node, get_unlit_inputs) - elif node.type=='MIX_SHADER' and not additive: + if node.type=='MIX_SHADER' and not additive: shader1, _ = get_linked_node_and_socket(node_tree, node.inputs[1]) shader2, _ = get_linked_node_and_socket(node_tree, node.inputs[2]) if shader1.type=='BSDF_TRANSPARENT' and shader2.type=='EMISSION': @@ -89,8 +87,7 @@ class MaterialProperty: self.tex_keyword = tex_keyword self.value = value self.texture = None - self.tex_usage = None - self.invert_green = False + self.tex_channels = None def set_from_input(self, node_tree, input_socket, alpha_socket=None): if self.keyword: @@ -108,16 +105,17 @@ class MaterialProperty: from_node, _ = get_linked_node_and_socket(node_tree, input_socket) alpha_from = None if from_node: - usage = None + channels = None if from_node.type=='NORMAL_MAP': from_node, _ = get_linked_node_and_socket(node_tree, from_node.inputs["Color"]) invert, _ = check_invert_green(node_tree, from_node) + channels = ['R', 'G', 'B'] if invert: from_node = invert - self.invert_green = True - usage = 'RGB' + channels[1] = '~G'; elif from_node.type=='RGBTOBW': from_node, _ = get_linked_node_and_socket(node_tree, from_node.inputs["Color"]) + channels = ['Y'] if alpha_socket: alpha_from, _ = get_linked_node_and_socket(node_tree, alpha_socket) @@ -126,14 +124,14 @@ class MaterialProperty: if from_node.type=='TEX_IMAGE': self.texture = from_node - if usage: - self.tex_usage = usage + if channels: + self.tex_channels = channels elif alpha_from: - self.tex_usage = 'RGBA' + self.tex_channels = ['R', 'G', 'B', 'A'] elif type(self.value)==tuple: - self.tex_usage = 'RGB' + self.tex_channels = ['R', 'G', 'B'] else: - self.tex_usage = 'GRAY' + self.tex_channels = ['Y'] else: raise Exception("Unsupported property input node type "+from_node.type)