X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=blender%2Fio_mspgl%2Fexport_material.py;h=b0df347f7fb0a2af9f07014e16a60bd2023afae8;hb=893c0645802c46eb60b04a87e79a5a4d69e32ea2;hp=826ab92688429e69cf5b735c06227674fa8fbd64;hpb=9656026f49b0063e035825fec2a96e17b6de93af;p=libs%2Fgl.git diff --git a/blender/io_mspgl/export_material.py b/blender/io_mspgl/export_material.py index 826ab926..b0df347f 100644 --- a/blender/io_mspgl/export_material.py +++ b/blender/io_mspgl/export_material.py @@ -1,5 +1,3 @@ -import os - def create_technique_resource(material, resources): from .datafile import Resource, Statement, Token tech_res = Resource(material.name+".tech", "technique") @@ -62,7 +60,7 @@ def create_technique_resource(material, resources): return tech_res class MaterialExporter: - def export_technique_resources(self, material, resources): + def export_technique_resources(self, ctx, material, resources): from .export_texture import SamplerExporter, TextureExporter texture_export = TextureExporter() sampler_export = SamplerExporter() @@ -71,16 +69,21 @@ class MaterialExporter: if type(material)!=Material: material = Material(material) - for p in material.properties: - if p.texture: - tex_name = p.texture.image.name+".tex2d" - if tex_name not in resources: - resources[tex_name] = texture_export.export_texture(p.texture, p.tex_usage, invert_green=p.invert_green) + textured_props = [p for p in material.properties if p.texture] + + ctx.set_slices(len(textured_props)+1) + for p in textured_props: + ctx.next_slice(p.texture.image) + + tex_name = texture_export.get_texture_name(p.texture, p.tex_channels) + if tex_name not in resources: + resources[tex_name] = texture_export.export_texture(p.texture, p.tex_channels) - samp_name = sampler_export.get_sampler_name(p.texture) - if samp_name not in resources: - resources[samp_name] = sampler_export.export_sampler(p.texture) + samp_name = sampler_export.get_sampler_name(p.texture) + if samp_name not in resources: + resources[samp_name] = sampler_export.export_sampler(p.texture) + ctx.next_slice(material) mat_name = material.name+".mat" if mat_name not in resources: if material.type: @@ -118,8 +121,9 @@ class MaterialExporter: def create_property_statement(self, mat_res, prop, resources): from .datafile import Statement if prop.texture: - tex_res = resources[prop.texture.image.name+".tex2d"] - from .util import basename + from .export_texture import TextureExporter + texture_export = TextureExporter() + tex_res = resources[texture_export.get_texture_name(prop.texture, prop.tex_channels)] return mat_res.create_reference_statement(prop.tex_keyword, tex_res) elif not prop.keyword: return @@ -135,11 +139,12 @@ class MaterialAtlasExporter: def export_technique_resources(self, material_atlas, resources): from .datafile import Resource, Statement, Token - base_color_name = material_atlas.name+"_base_color.tex2d" + base_color_name = material_atlas.name+"_base_color.tex" base_color_res = resources.get(base_color_name) if not base_color_res: - base_color_res = Resource(base_color_name, "texture2d") + base_color_res = Resource(base_color_name, "texture") + base_color_res.statements.append(Statement("type", Token("\\2d"))) base_color_res.statements.append(Statement("storage", Token('SRGB_ALPHA'), *material_atlas.size)) base_color_res.statements.append(Statement("raw_data", material_atlas.base_color_data))