X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=inline;f=source%2Ftexture2d.cpp;h=72c84428ab6115ec4823a62d0264e0e21e989886;hb=fb5ca4dbba257d3eb7fa15800d9663b774e41e7e;hp=e15f9a33562d1e1527ba3c5d76905db437945c7f;hpb=fcaae0500d5c6fa842babe37450c435e4178547a;p=libs%2Fgl.git diff --git a/source/texture2d.cpp b/source/texture2d.cpp index e15f9a33..72c84428 100644 --- a/source/texture2d.cpp +++ b/source/texture2d.cpp @@ -46,7 +46,7 @@ Texture2D::~Texture2D() set_manager(0); } -void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht) +void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv) { if(width>0) throw invalid_operation("Texture2D::storage"); @@ -56,24 +56,30 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht) set_internal_format(fmt); width = wd; height = ht; + levels = get_n_levels(); + if(lv>0) + levels = min(levels, lv); } void Texture2D::allocate(unsigned level) { + if(width==0 || height==0) + throw invalid_operation("Texture2D::allocate"); + if(level>=levels) + throw invalid_argument("Texture2D::allocate"); if(allocated&(1< _bind(!ARB_direct_state_access, this); allocate(level); + fmt = get_upload_format(fmt); if(ARB_direct_state_access) glTextureSubImage2D(id, level, x, y, wd, ht, fmt, type, data); else glTexSubImage2D(target, level, x, y, wd, ht, fmt, type, data); - if(gen_mipmap && level==0) - auto_generate_mipmap(); + if(auto_gen_mipmap && level==0) + generate_mipmap(); } -void Texture2D::image(const Graphics::Image &img, bool srgb) +void Texture2D::image(const Graphics::Image &img, unsigned lv, bool srgb) { - image(img, srgb, false); + image(img, lv, srgb, false); } -void Texture2D::image(const Graphics::Image &img, bool srgb, bool from_buffer) +void Texture2D::image(const Graphics::Image &img, unsigned lv, bool srgb, bool from_buffer) { unsigned w = img.get_width(); unsigned h = img.get_height(); PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) - storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h); - else if(w!=width || h!=height) + storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, lv); + else if(w!=width || h!=height || (lv && lv!=levels)) throw incompatible_data("Texture2D::image"); PixelStore pstore = PixelStore::from_image(img); @@ -178,6 +188,7 @@ void Texture2D::unload() { glDeleteTextures(1, &id); id = 0; + allocated = 0; // TODO check which params actually need refreshing dirty_params = -1; } @@ -199,6 +210,7 @@ void Texture2D::Loader::init() { add("raw_data", &Loader::raw_data); add("storage", &Loader::storage); + add("storage", &Loader::storage_levels); } void Texture2D::Loader::raw_data(const string &data) @@ -208,11 +220,14 @@ void Texture2D::Loader::raw_data(const string &data) void Texture2D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h) { - if(srgb) - fmt = get_srgb_pixelformat(fmt); obj.storage(fmt, w, h); } +void Texture2D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned h, unsigned l) +{ + obj.storage(fmt, w, h, l); +} + Texture2D::AsyncLoader::AsyncLoader(Texture2D &t, IO::Seekable &i): texture(t), @@ -244,8 +259,8 @@ bool Texture2D::AsyncLoader::process() } else if(phase==1) { - pixel_buffer.data(n_bytes, 0); - mapped_address = reinterpret_cast(pixel_buffer.map(WRITE_ONLY)); + pixel_buffer.storage(n_bytes); + mapped_address = reinterpret_cast(pixel_buffer.map()); } else if(phase==2) { @@ -262,8 +277,13 @@ bool Texture2D::AsyncLoader::process() } if(!texture.id) - glGenTextures(1, &texture.id); - texture.image(image, srgb_conversion, true); + { + if(ARB_direct_state_access) + glCreateTextures(texture.target, 1, &texture.id); + else + glGenTextures(1, &texture.id); + } + texture.image(image, 0, srgb_conversion, true); } ++phase;