X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=inline;f=source%2Fentry.h;h=a8bbcd5d49f865c77ac0e276271684b62bb62590;hb=ae991f3bbd83fa0afff5e1fc31be50e1f2d17875;hp=4cbb2a9687d76397408fdba9d35345058a5bd922;hpb=1fde94c15fc65e85f5931a9daf74dd8806e682e0;p=libs%2Fgltk.git diff --git a/source/entry.h b/source/entry.h index 4cbb2a9..a8bbcd5 100644 --- a/source/entry.h +++ b/source/entry.h @@ -1,18 +1,22 @@ /* $Id$ This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GLTK_ENTRY_H_ #define MSP_GLTK_ENTRY_H_ +#include "container.h" +#include "text.h" #include "widget.h" namespace Msp { namespace GLtk { +class VSlider; + /** Text entry field. @@ -20,25 +24,46 @@ Special parts: text The current text of the widget. Graphics are ignored. cursor Indicates the current input position. Fill_x is ignored. + slider A vertical slider for multiline entries. */ -class Entry: public Widget +class Entry: virtual public Widget, private Container { +public: + class Loader: public Widget::Loader + { + public: + Loader(Entry &); + }; + private: - std::string text; + Text text; + bool multiline; unsigned edit_pos; + unsigned first_row; + unsigned visible_rows; + const Part *text_part; + VSlider *slider; public: + sigc::signal signal_enter; + Entry(const Resources &, const std::string & =std::string()); void set_text(const std::string &); - const std::string &get_text() const { return text; } + const std::string &get_text() const { return text.get(); } + void set_multiline(bool); + bool is_multiline() const { return multiline; } virtual void key_press(unsigned, unsigned, wchar_t); - virtual void focus_in(); - virtual void focus_out(); private: virtual const char *get_class() const { return "entry"; } - virtual void render_part(const Part &) const; + virtual void render_special(const Part &) const; + + virtual void on_geometry_change(); + virtual void on_style_change(); + void reposition_slider(); + void slider_value_changed(double); + void check_view_range(); }; } // namespace GLtk