public:
virtual unsigned get_width() const { return target.get_width(); }
virtual unsigned get_height() const { return target.get_height(); }
- float get_aspect() const { return static_cast<float>(get_width())/get_height(); }
+ float get_aspect_ratio() const { return static_cast<float>(get_width())/get_height(); }
void set_camera(Camera *);
void set_content(Renderable *);
// Deprecated
+ float get_aspect() const { return get_aspect_ratio(); }
void synchronize_camera_aspect(Camera &);
virtual void render();