-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#ifndef MSP_GL_VERTEXARRAY_H_
#define MSP_GL_VERTEXARRAY_H_
+#include <climits>
#include <vector>
#include <msp/core/refptr.h>
#include <msp/datafile/loader.h>
+#include "datatype.h"
#include "primitivetype.h"
-#include "types.h"
#include "vertexarraybuilder.h"
#include "vertexformat.h"
};
private:
+ struct ArrayMask
+ {
+ enum
+ {
+ B = (sizeof(unsigned)*CHAR_BIT),
+ N = (63+B)/B
+ };
+
+ unsigned mask[N];
+
+ ArrayMask();
+
+ void set(unsigned);
+ bool is_set(unsigned) const;
+ };
+
VertexFormat format;
std::vector<float> data;
- uint stride;
- Buffer *vbuf;
- bool own_vbuf;
+ unsigned stride;
+ RefPtr<Buffer> vbuf;
+ bool defer_vbuf;
+ mutable bool dirty;
+
+ static ArrayMask enabled_arrays;
VertexArray(const VertexArray &);
VertexArray &operator=(const VertexArray &);
void clear();
void reset(const VertexFormat &);
void apply() const;
- void update_data();
float *append();
- float *operator[](unsigned i) { return &data[0]+i*stride; }
+ float *modify(unsigned);
const float *operator[](unsigned i) const { return &data[0]+i*stride; }
-private:
- void set_array(unsigned, bool, unsigned) const;
- static unsigned enabled_arrays;
+private:
+ void set_dirty();
};
void array_element(int);
-void draw_arrays(PrimitiveType, int, sizei);
-void draw_elements(PrimitiveType, sizei, DataType, const void *);
-void draw_range_elements(PrimitiveType, uint, uint, sizei, DataType, const void *);
+void draw_arrays(PrimitiveType, int, unsigned);
+void draw_elements(PrimitiveType, unsigned, DataType, const void *);
+void draw_range_elements(PrimitiveType, unsigned, unsigned, unsigned, DataType, const void *);
-inline void draw_elements(PrimitiveType mode, sizei count, const unsigned *indices)
+inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned *indices)
{ draw_elements(mode, count, UNSIGNED_INT, indices); }
-inline void draw_elements(PrimitiveType mode, sizei count, const unsigned short *indices)
+inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned short *indices)
{ draw_elements(mode, count, UNSIGNED_SHORT, indices); }
-inline void draw_range_elements(PrimitiveType mode, uint low, uint high, sizei count, const unsigned short *indices)
+inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned short *indices)
{ draw_range_elements(mode, low, high, count, UNSIGNED_SHORT, indices); }
-inline void draw_range_elements(PrimitiveType mode, uint low, uint high, sizei count, const unsigned *indices)
+inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned *indices)
{ draw_range_elements(mode, low, high, count, UNSIGNED_INT, indices); }
} // namespace GL